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Blas de Lezo

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    Weilheim in Oberbayern

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  1. Indeed, that was my starting point. In the list of places of interest, is included Rochefort, La Rochelle, Port-Louis and Brest. The thing is what to visit in between. I was thinking on Fort Louvois, Fort Boyard, Fort de l'Île Madame or Fort Liédot, but I have to investigate about the role those places played in the naval wars. Anyway. Thanks for your comment.
  2. Dear Friends, I'd like to ask for your help and also create, what I think, can be an interesting topic: naval infrastructure guide. I'm planning a holiday in the French Atlantic Coast, the one compressed between Bordeaux and Brest. I know there are several places to visit, WWII Submarine bases, and similar, but mainly I'm interested in the remains of what was used as support for the naval wars in the XVII, XVIII and XIX centuries. A nice example could be the Corderie Royale in Rochefort. Is it possible to propose places that are possible to visit and are somehow related with the topic in hand? I would be really thankful. Cheers,
  3. I would say that regardless one likes or not the "grainy wood" finishing, is refreshing to see different options and ways to build the models, one thing is to imagine and a different thing is to see. Now, thanks to your project I can decide if I use a more or less grainy wood in a project of myself because I can see how the results are. Thank you very much. By my side, I would consider a grainy wood since I like what I see in your project. V
  4. Hello, Thanks a lot for your kindly explanation. Well, I can say you have my admiration, because what you do is research, it doesn't matter if the tools and/or the result is a academic paper, an exposition or a 3D model. What is important is the collection of information through original sources, and the process to create or recreate the different elements, as you explained with the mast. That is history investigation, and you have my admiration. Time ago I worked professionally with Maya, later I "converted" myself to Catia, also for professional reasons, and now as a hobby I work with Fusion360. The problem with Maya, at least time ago, to do a model like yours in NURBS was all the time I needed to group the different surfaces that conform an object (e.g. cube, cone, etc.). In Maya I used to model Modernism and Art Deco buildings, and with NURBS was incredible easy to work with. For your problem with the projections, maybe Fusion360 or SolidWorks could be a solution, try versions could help you to experiment and check if it works better than Rhino. Another solution maybe is to import the .OBJ in 3DMax and export the object as .DWG Kind regards, 😄
  5. Thank you Amalio for your explanation. So, if I understood right, the only goal of the internal mold is just provide stiffness to the ribs while working. That makes completely sense, but I find nevertheless double work, first cutting and sanding the molding external part with high accuracy and later again, cutting and sanding the same curves for the ribs' part that is in contact with the mold. In any case, the result is astonishing.
  6. Hello Waldemar, Your project is really inspiring. Thanks a lot for sharing it. Let me make a couple of questions, if you don't mind it. If I understood right, your model is made with surfaces, is that right? That means, based on plans and diagrams, you draw curves (splines basically), and created surfaces between these curves. Correct? If so, that means, for example, one mast is formed by three surfaces (cylinder), or a simplified beam (straight or curved) by six surfaces. Is that correct? If it's so, to make STL or OBJ files from the surfaces you have to transform the surfaces sets to objects (polygons). Do you experience issues in this transformation or with Rhino is straightforward? Thank you very much for helping me to understand properly. V
  7. Hola Amalio, Disculpa si ya lo has explicado, en las 34 páginas que lleva tu hilo no he sabido encontrarlo. Tengo alguns dudas y me gustaría exponerlas: ¿Empezaste diseñando un molde propio o es un modelo comercial usado como molde? Si es un molde que has realizado tú mismo, imagino que es doble trabajo tener que hacer las formas del casco exactas para el molde (exterior) y cortar el interior de las cuadernas para que encajen con el exterior del molde ¿Qué beneficio tiene este doble trabajo? Lo único que se me ocurre es algún modo de producción que te permite hacer más de un modelo del mismo buque pero no acabo de ver el proceso de trabajo. En cualquier caso, muchas gracias por aclarar mis dudas. Hi Amalio, I have some questions about your work method, and I did not find an explanation in the 34 pages of the thread, my apologies if that is already answered. Here the quesions: it is the mold your own production or is an commercial model adapted? Is it's your own production, I can only imagine that, that implies double work: the exact form for the mold (exterior), and the exact form for the ribs (intern side). If so, what the advantages are of this method? I can guess something related to make a series of ships, but I cannot see how this method can help. Anyway, thank you very much for answering my questions.
  8. If I'm allowed I would like to share my own experience about modelling from blueprints/diagrams. Though I'm not versed in vessels, I did a lot of them (modelling) for trains, and some issues are absolutely the same. In general, as stated in one previous post, the blueprints/diagrams tend to be distorted, for several reasons, one of them is that they were hand-drawn and is obvious that this method is prone to errors, second, the digitalisation of the documents can lead to distortions, photography instead scanning for example. So what I do? In general I work the plan in Photoshop, I use a standard such as 1px = 1mm (it depends on the scale of the object), and using the general dimensions (length, wide, etc.) I work the plan to reach the dimensions, since there are also internal dimensions, through references I check if the plan is not distorted, if so, I correct it. Once I have the plan corrected, I export to a png file and import to AutoCAD, is in AutoCAD where in scale 1:1 I redraw completely the document, there is where I find inconsistencies, errors, etc. that I correct so I have a three view plan absolutely redrawn and matching. From there is just export dwg format to Fusion where having the exact lines is really easy to model. Later I scale the drawing to the desired scale. It takes time, yes, but when I'm modelling I'm pretty sure that I won't find inconsistencies in the design so I can just focus in modelling, not correcting not matching curves, weird curves, etc. V
  9. First of all, I wish all the best for this 2023 to everybody. Second I ask you forgive me if my question is completely wrong. Is this HMS Indefatigable the same one that together with other three frigates attacked the Spanish convoy that included the ill-fated Nuestra Señora de las Mercedes? Thank you in advance, and of course, my sincere congratulations to Chris for this superb design. Víctor.
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