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scrawnypaws

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  1. Hi, thank you for the reply. Surprise is not a Surprise at all - it's an inexpert mixture of 2 ships. It's an old model, too. French plans: they are accurate. Poly count: 1.5-2M with instanced geo before mesh smoothing. Level of detail for up-close rendering.
  2. Hi all, hope this is the proper place/way to post this. My name is Sasha Beliaev, I'm a CG professional (games, film) living in Vancouver, BC. Here's my website with some old samples: www.scrawnypaws.com I work on a personal project that involves building 3D ships from construction drawings (Ancre, G.Delacroix). I'm looking for a person with the following skillset: - familiarity with 17-18 c. ship structure and functionality - intermediate to good to expert modelling skills (3ds max preferably, or anything that converts to .max or .obj, NO Rhino please); low to mid poly count, clean modelling, UV unwrapping (if possible) - ability to interpret and riff off a historical design/prototypes It's a paid job (compensation TBD) and a professional project, too. No beginners, please. If you're interested, up to the task or know somebody who fits the description, please drop me a line. Thank you very much indeed. Sasha
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