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I've been working for over a week now on a 3D model of a botter. A traditional flat bottom Dutch fishing ships that sailed the former dutch "South Sea" almost 200 years. I'll share what I have now, my references and behind the scenes. Be sure to ask questions about this, the ship, the process, the workflow, the plans etc!! Here below are some renders of the state of the ship now. Below I explain what is done and what needs still to be done. Currently most of the ship hull is finished in terms of shape. Most of the rigging is set, but not fully dynamic (to easily mo
hi all! my name is Denis and I'm a 3D modeler from Croatia. I stumbled upon this forum while searching for some plans of a 17th/18th century sail ship, for that has been on my to-do list for quite some time now. it is little to say I was floored to see such craftsmanship on display in various build logs. some works border on magic and witchcraft, and I've seen a lot of those in CG community. seeing it be done for real I was stunned! what made the strongest impact are POF scratch builds. after I saw that, there was no way in hell to go back to initial idea of modeling a simple hull shell,