Welcome to the exciting (?) sequel. Previously, I blundered through using Fusion 360 to go from ship plans to a 3D model. This time, I'll be blundering through using Blender instead. Both Fusion 360 and Blender are powerful programs with overlapping features. However, while Fusion 360's strength is parametric modeling, Blender's is modeling meshes. I'll be using a mesh approach in this thread.
A note on Blender versions: The current stable release is 2.79. Blender 2.8 beta was