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Martes

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  1. See this post for the latest state of the razee model - https://modelshipworld.com/topic/20250-age-of-sail-2-3d-ship-models-for-pc-wargame/?do=findComment&comment=1053647 I did not model the rig and sails, they're ingame models that are assigned in a configuration file. Strictly speaking, the Barham is the only razee configuration I did not do, i.e. unlike her sisterships she had a conventional square stern (they all were built a bit differently, because this was an experimental series, and sometimes the sterns were altered along the way). see the whole gallery here - https://www.rmg.co.uk/collections/object?vessels[0]=Barham (1811) But she certainly wasn't wrecked in 1828 (although they seem to have been messing with her bottom at some point in Curacoa), she was pretty active in 1830s in Mediterranean.
  2. And then there is a case of Fulton's second submarine (the one he offered the British admiralty in 1805):
  3. In 1803 the British, and in 1812 the Americans were widely experimenting with all kinds of floating explosives with various mechanic timers, that ranged from a barrel to a boat full of explosives with fixed sails. The intention was to launch them during the tide in the direction of anchored ships, and if I recall correctly, one such attack in 1812 was almost successful, but the explosive was spotted and shot from the ship. And both types of those devices are, surprisingly, present in the game. You can use a towed submarine to drop explosive barrels (they won't move, but you can position them relatively accurately), you can dive the submarine under a stationary vessel and release the explosive there, that will act as attached to the hull, and you can make an explosive torpedo from a small ship by assigning an appropriate quality in the database editor.
  4. That's not how it works in the game. Well, mostly. The submarine is awfully slow when released, and it leaves the explosive mine where it is on the map, not attaching it or anything. So you have to time the release correctly, because there is a pause between the placement and the explosion (that is intended to remove the submarine from the danger zone). The way it is implemented it is probably closer to torpedo experiments of 1803 and partly 1812. I also scaled the model down to about half original size, it looks more natural like that. And it's working best when in tow of a ship, not autonomously. And, of course, you can create as many copies of them as you like. They just shouldn't be treated is as a historical unit, but rather as an ad-hoc device (which it is), and with understanding that such ad-hoc devices were an essential part of period warfare.
  5. Apart from adjusting damage and maneuverability models in the game, I think it's the submarines that I found the most enjoyable part of the gameplay. They give that very Master&Commander-like functionality of towing something with the ship and using it to blow things up - especially that you don't need to detach the submarine to place a bomb, so they are automatically reloaded, and thus you can hunt the enemy subs (that are barely visible and vulnerable only to own bombs) or even try to sneak with a brig or sloop and mine the path of an enemy ship. Lots, lots of fun. What I need for increasing replayability is some kind of automated converter from geospatial data to ingame maps.
  6. Thanks, Glenn! I am very glad to see they work. A couple of new close-up shots of La Belle Poule - that allow to appreciate the beauty of her hull form -
  7. Very shallow, isn't it? I thought the actual waterline had to be under the middle wale, around E point.
  8. Also, see those: You can check all Frank's posts on MSW, I think, the search engine allows that, and he told a lot of interesting details then.
  9. Frank Fox pointed out here to me in some other thread here that one should be careful with the Morgan drawing. The 1637 decorations are glued over the drawing of a ship, and he said the hull is depicted as it was after 1660 and following a major refit, with raised gun ports and other changes.
  10. Additionally to what we discussed, there is a simple logic behind this. 1. From the beginning of the 18th century, the North American shipyards (before they went, uhm, rogue) were a source for British-flagged merchant vessels and privateers. That was their trade, literally, and that's what they knew how to build. 2. When attempting to buy ships or technologies on the Continent (France and Netherlands) they couldn't turn to official military shipyards, so they would interact with private shipyards and shipbuilders as well, and the closest those built to warships are, again, privateers. Yes, that's what I wanted to point out as explicitly as possible. After all, there are a lot of examples of ships that are almost indistinguishable in profile, but have completely different hull form.
  11. The class of the frigate was mostly dictated by the number and the caliber of the guns - which implies more or less fixed spacing between the gunports for a given calibre, and a fixed length of the deck for a given number of guns, and those parameters would be quite close everywhere at the time. Standard requirement for a fast, ocean going vessel would also suggest the range of depth of the ships, but there would be nothing hinting at the shape of the hull. Certainly, the American shipbuilders aimed to keep in pace of the contemporary European frigates, and at times built ships suited for guns they didn't in fact have. But this more or less limits the extent of the influence on the designs. It's the European, and in particular, French privateers you're looking for.
  12. It is all very entangled, because an origin of a method does not generally mean the origin of it's practitioners. Designs, methods and shipwrights were known to move from one country to another. Spanish professionals, accompanying or arriving in the wake of prince Philip could have included people from any region that were under the rule of the Spanish crown, or any foreigners in Spanish service. Virtually almost anybody. Sometimes a king tried to force foreign methods on his own shipbuilders - Ian Friel mentions an (unsuccessful) attempt by Henry V to force the English shipwrights to repair captured Genoese carracks; they took the money, but refused. McEvolgue writes that Edward IV imported Portuguese shipwrights and encouraged them to teach their craft to local shipbuilders. Henry VII as we see ordered to copy a single French carrack in various sizes, and Henry VIII continued the practice - because until introduction of heavy broadside artillery this was a very successful design - and all of them purchased much ships abroad. If indeed the stability problem had been perceived after the sinking of the Mary Rose and if there was a targeted effort to find a design solution to it (as opposed to girdling/furring a ship after building), the information may have been obtained from many different sources simultaneously, including professional migration, espionage operations, etc.
  13. English kings, including Henry VII and Henry VIII traditionally relied, besides the local shipwrights, on Portuguese masters. IIRC, most Portuguese designs into the 18-th/19th centuries are closer to "northern" tradition, but during the reign of the Queen Mary London was full of Spanish retinue of Philip Habsburg, and I was extremely surprised to realize at some point that for long five years it was he and his administration who managed most of England's affairs. This - at least partly - could explain the technological pivot.
  14. Many thanks for compiling this detailed list, especially in comparison with contemporary document. It shows the relative ease with which a ship design could have been transferred - a scrap of paper with innocuous numbers would suffice, as opposed to large and cumbersome scale drawings - and, I suppose, it is possible to assume there would have been some code or indicator as to which design method was used by the builder of the original ship.
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