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3DShipWright

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Everything posted by 3DShipWright

  1. Haha - yeah, ain't that the truth! First, thank you for the kind words... this project is about 14 months in the making and has been every bit as tedious as it appears. Second, Blender is arguably the best software I have ever downloaded - yet the learning curve is such that so many folks I know end up walking away. The skillsets do indeed take a while to develop, once they do, they're yours. For me it was like learning a foreign language. A grind at first, but then something just 'clicked'. So keep at it, and if there's any particular Blender tips or tricks of the nautical variety you want an opinion on, I'd be honored to help where I can. Happy Modelling!
  2. Stripping her down a bit, we can get a better look at the underlying structures. Note that: 1. A few objects seem to be 'floating' in these images, because in reality, they are affixed to either the internal or external planking (Not shown). 2. The gunports appear to be partially sealed off. This plane is textured as a mesh netting that wraps around the end of the carronades 3. Handles not yet modeled on the pumps I'll do a comprehensive breakdown by layer in a bit. Comments/suggestions welcome. Thx!
  3. 3D Brig sloop of the late 18th or early 19th century, modeled 100% based upon real-world plans, from a number of different ships. Topic opener, more to follow shortly.
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