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herask

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    Zagreb, Croatia

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  1. hi all! first, I wish all the very best in New Year to everyone. may it be full of great ship models, especially finished ones :)). and second, I think I'm finally calling this project - done! I haven't finished all the fore-aft sails since I can't figure out how to physically put them in place without intersecting with various lines there. so, with mizzen course done I put an end to this great journey that started almost seven (yes, seven! yikes!) years ago. thank you all for pulling up chairs and being a part of this endeavor. and the biggest "thank you" to David and Greg for for making me a part of this endeavor, as well. I have learned a lot, have a lot to learn still, and right now I'm going to sit down and try and decide what to tackle next. for now, finishing Pandora seems most likely candidate, but more on that in due time. thank you and cheers!!
  2. thank you for the tips! I did try full sim on sails but it all got weird. sails would clip through ropes, or even stick to them like glued for no apparent reason... I'm aware that the sails are somewhat simplified affair but in all honesty that's the intention. as much as I would like to engage full cloth sim on everything I've decided to skip that step for the sake of my sanity . will try and make furled courses, though. the initial idea was to make three states for each sail: fully set, half furled and furled, so I could cover all sail deployment(?) scenarios. but, again, my sanity... what actually halted my progress here is that I don't know where to squeeze the staysail between all these lines. full sim or not, I can't see how the sail actually fits there... EDIT: by the way, when I was looking at your post on my phone I had to squint to really notice that your renders aren't photos. that blender gizmo in the upper right corner gave it away. great work!
  3. it's a shame that ropes are getting in the way. the sails are looking really impressive as they are right now. come to think of it, was this sail setup even used back then? what was the most common configuration of sails? maybe I could omit some, instead of going full throttle?
  4. hm, it seems I've hit a snag. I've put the main topmast staysail in place but there are a lot of lines that get in the way. I can't seem to come up with a satisfying solution to the problem. where could I actually squeeze said sail where it wouldn't interfere with other lines? please, help.
  5. nice one! I also have Pandora on hold, I thought of continuing after I finish the sails on HMS Pegasus, but I think I'll reconsider because topic saturation 😁. good luck, will follow
  6. thank you, Druxey! they do look better than flat colored ones
  7. The Fore Staysail is done. onto the middle staysails... and a couple of ocean renders, because she looks beautiful with sun behind the sails...
  8. the problem with learning Blender is that it can do almost anything. it really is a jack of all trades. an honest advice I can give you, should you choose it as a main weapon, is to learn one thing at a time. you can quickly get overwhelmed with all the stuff it can do: hard surface modeling, sculpting, simulation (fire, water, gas...), rendering, compositing... that's the very mistake I made at the beginning: I wanted everything!! so it prolonged my learning experience. by staying focused (in your case, to hard surface modeling) you should progress much quicker. I doubt you'll find quality tutorials focused specifically on ship building. but, going through some tutorials for cars, airplanes and weapons should give everything you need to build any ship you like. about naval terminology and specific maesurements, I'm affraid you're in for some pai... er... challenging experience
  9. Fore Topmast Staysail is done... at this point the ropes are criss-crossing each other in a very unrealistic manner. if you spot such rope, please ignore, because unless I do a full simulation of all ropes and sails at the same time (pretty much undoable at this scale), there's no way around it.
  10. hi, all! the jibsail is done. it's getting a bit crowded with all the ropes up there...
  11. they are there, they're just not visible in latest screenshots... 😉
  12. sails and materials are done (-ish)... now I need to shape them and tie them down...
  13. hi all. just wanted to post a small update. getting sizes and proportions of staysails at the moment. next is making textures and then puffing them up with the wind, and only then come digital ropes again...
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