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    Zagreb, Croatia

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  1. excellent work! viewing this on my phone I thought that were reference photos...
  2. Google search came up with this. https://knowledge.autodesk.com/support/inventor/learn-explore/caas/sfdcarticles/sfdcarticles/How-to-export-Inventor-assembly-files-and-open-them-in-Fusion-360.html apparently it will import as a solid body, without sketches...
  3. also bear in mind that people were a tad shorter back then, and ships were usually cramped and lower decks had low ceilings. for movie making the crew needed to make everything larger for actors and equipment to fit in and record nice shots without feeling of being stuffed in a tin can like sardines. that's movie's visual language, I'm afraid. otherwise they wouldn't look so nice and cool and... my point, don't expect extreme accuracy from movie props... good luck! Denis
  4. Dan, another incredible build you have here. can't believe I didn't check shore leave section sooner. and, as Druxey said, very beautiful model of an extremely ugly (yet impressive) bird. well done! Denis
  5. amazing! someone needs to invent more superlatives. the ones we already have are certainly not enough. in any language!
  6. great work! now do her justice and take 157 photos from all possible angles for us to enjoy as well. 😁
  7. and this sums it all up. the ship, carvings, furniture, weapons, Nissan, everything... now you're just messing with us... 😄
  8. I could stare at the details whole day long! cudos for patience and the execution, Phil.
  9. Gaetan, the second photo can easily replace the one on the cover of Ancre's 74-gun ship publication. found my new desktop image...
  10. Phil, indeed, Blender is very different from Solidworks or similar CAD software. former is an artistic tool while latter is technical precision tool. and they both fulfill they intended role like they should. Blender is generally speaking easier (and capable) for modeling almost anything, has support for dimensions and snapping polygons, but that's it when CAD is concerned. for any professional and precise mechanical stuff CAD software is a must. I have some basic knowledge in Solidworks and Fusion360 and, while I do like them, I still find it easier to work within Blender. I would really, really like to model my next ship in Solidworks but constraints and history based approach are driving me nuts! for me it feels like trying to model using my feet with both hands tied behind my back. maybe some day... regarding making of videos, like you said, you could always export geometry into some other software and only learn how to make awesome materials and let it render overnight. Blender has support for GPU rendering which is A LOT faster than traditional CPU rendering and with a good GPU (or three) you practically don't need anything else.
  11. this is just great, Phil! love the model, love the story accompanying the pictures. keep 'em coming. now this makes me wanna learn CAD modeling.
  12. that is a lot of guns! congrats and good thinking with "the cheat". one can hardly tell the difference...
  13. hey folks! it's been a while since we posted last progress update. in the meantime I have managed to finish the hull thus completing the first two volumes of TFFM series. yay! currently doing the standing rigging, and having a blast with it.... sort of... ropes are not fun in 3D. but the ship is looking more and more beautiful with each day. can't wait to set sails... anyway, Greg gave me green light to post a few renders. hope you like!

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If you enjoy building ship models that are historically accurate as well as beautiful, then The Nautical Research Guild (NRG) is just right for you.

The Guild is a non-profit educational organization whose mission is to “Advance Ship Modeling Through Research”. We provide support to our members in their efforts to raise the quality of their model ships.

The Nautical Research Guild has published our world-renowned quarterly magazine, The Nautical Research Journal, since 1955. The pages of the Journal are full of articles by accomplished ship modelers who show you how they create those exquisite details on their models, and by maritime historians who show you the correct details to build. The Journal is available in both print and digital editions. Go to the NRG web site (www.thenrg.org) to download a complimentary digital copy of the Journal. The NRG also publishes plan sets, books and compilations of back issues of the Journal and the former Ships in Scale and Model Ship Builder magazines.

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