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Hvide Orn/Hvita Örn 1711 in 3D


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Hello folks!

 

As the title says, this is a 3D build log about the Hvide Orn, the first 'real' 12-pounder frigate and one of Peter Wessel´s flagships during the Great Northern War. My modelling tool is the latest version of Blender, textures are made with Gimp.

 

Plan (available at orlogsbasen.dk):

 

post-395-0-72564800-1361961246.jpg

 

There´s not much to show so far, but I started with the basic hull shape above the whales:

 

post-395-0-64645200-1361961183_thumb.jpg

 

post-395-0-63959000-1361961494_thumb.jpeg

 

For comparison, here are two of my older projects I´ve also made with Blender:

 

 

Southampton (plans by Richard)

 

post-395-0-97196500-1361961947_thumb.jpg

 

Sphinx (plans by AlexM)

 

74279320.jpg

 

 

 

Regards,

Stephan

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Hi Bava, I often use AutoCad LT for drawing up frames and such and I can get them laser cut by a friend but I'm not really good with 3d modelling - not a lot of practice! One thing does interest me though about programs like Blender, Delftship or SolidWorks; can you for example model individual planks for example on the 3d model and then 'remove' them, lay them flat and make a template? It could revolutionise planking!

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Thanks for the comments so far :)

 

@Yambo

 

Yes, you can do this with Blender - or any other advanced 3D application, for that matter. To to this, I´d model a simple plane, apply a solidify modifier to simulate the thickness of the plank and snap it onto the basic hull shape. A very tedious job, but it should work in my opinion. The result would look like a 3D planking extension: http://collections.rmg.co.uk/collections/objects/81961.html

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Thanks Stephan, something else to take up my time then! Your two models, Southampton and Sphinx look very good. I'm more interested in producing a model in 3d and then using the individual drawing parts to make the actual thing. I guess that's how the kit making companies do it. I like the 3d drawings in their own right though and you have a different but impressive talent.

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@Yambo

 

I see. In theory, you could do this in Blender, too, but 3D programs with a strong CAD backround like Solidworks would be a better choice, in my opinion.

 

@SketchUpModeller

 

Yes, that´s the plan.  She´ll have a complete hull, interior (upper deck and gun deck, cabins), masts, rigging and all the necessary textures. It´s going to be a long journey, but I think the result will be worth it :)

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