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Going From A 2D Drawing To A 3D Printed Part Tutorial using SketchUp


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Ron, as a further thought, you might be better served when you've finished the log to assemble it into a pdf file and ask the moderators if it can be posted in the Ship Modeling Resources area of this site.

 

Tony

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Part 08A

 

Some times when you go to fill in a space or missing section, you cannot see all the endpoints. They may be very near one another, so that you cannot distinguish between them, or otherwise hidden. Sometimes SketchUp should fill, but does not. When this happens, you have to resort to creating many triangles, sometimes to minute proportions.

 

I will use the example from the last post, but intentionally make a mistake that forces me to use this method.

 

post-10090-0-47802100-1452883719_thumb.jpg

 

Here I’ve drawn the upper line to an edge rather than the endpoint. This creates the situation I talked about. I will ignore the endpoint that I should have connected to.

 

post-10090-0-97947600-1452883729_thumb.jpg

 

I continue to draw in triangles. I generally try to use a go from one corner, to the midpoint of the other line for the second end of the line.

 

post-10090-0-97179300-1452883748_thumb.jpg

 

When I drew that last line to the right (see below), SketchUp filled in the rest of the space (see below). This happen often, and you can just be thankful that you are done. Don’t look a gift horse in the mouth.

 

post-10090-0-14796000-1452883738_thumb.jpg

 

The last line drawn.

 

post-10090-0-78640400-1452883712_thumb.jpg

 

The highlighted area, is what SketchUp finished filling in, when the line was drawn.

 

Remember from the last post that the ends of the cylinders in the example, did not line up. So all the lines here enclose surfaces that differ in orientation, and cannot be deleted, without also deleting some of the surfaces.

 

post-10090-0-37607600-1452883756_thumb.jpg

 

However if they had formed surfaces that are in line (entire surface should all be one flat plain), you can delete the extra lines, to clarify the drawing.

 

To show you this, I will use example from the first two pictures of Part 7, where the ends did line up, and the entire end should be a flat surface.

 

post-10090-0-90627400-1452884069_thumb.jpg

 

post-10090-0-87917200-1452884078_thumb.jpg

 

We can erase most of these lines. But, be careful. Not all the lines can be erased! The lines that form the circular rim of the cylinders cannot be erased, without losing the adjoining cylinder surface.

 

post-10090-0-64204000-1452884123_thumb.jpg

 

If I delete the highlighted line above, I will delete a surface, on the cylinder.

 

post-10090-0-24107300-1452884093_thumb.jpg

 

This is the end with most of the lines removed.

 

post-10090-0-15811200-1452884103_thumb.jpg

 

Even here I had to leave the line (actually 2 lines very close together) inside the left cylinder end, or the upper or lower surface was also deleted. Check frequently!

Edited by thibaultron
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Part 08B

 

You also have to check for missing surfaces, at junctions of shapes. The pictures below, are the interior of one of the cylinders. I zoomed through the end wall and scrolled along its length, checking for problems.

 

post-10090-0-44066400-1452885292_thumb.jpg

 

And found some.

 

post-10090-0-49313700-1452885299_thumb.jpg

 

post-10090-0-96563700-1452885307_thumb.jpg

 

I managed to fix most of them, until I got to the bottom of the large lower triangular area.

 

post-10090-0-33543400-1452885701_thumb.jpg

 

When I was filling this area, from the angle I was looking at (a view I could not get back after finding the problem), it looked like the area was closed properly. When I panned away, however, I saw that I had messed up. Instead of a flat surface, I had created a pocket by connecting to a lower surface, that looked like it was flush, at that viewing angle.

 

post-10090-0-84351200-1452885968_thumb.jpg

 

I deleted this and by changing the view, I was able to connect to the right lines.

 

Sometimes the endpoints are not terribly visible. In the picture below, that endpoint at the base of the triangle, was only shown when I ran the cursor along the bottom line.

 

post-10090-0-11363900-1452885366_thumb.jpg

 

In the next part, I’ll explain why I threw all this careful work away, and used a different method to simulate the welded front of the dredge. This is why I save to new file name versions frequently (Dredge Frame _45, Dredge Frame_46, etc.), as I talked about in a previous part.

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Most times it's not that bad. I had to create some graphics for the posts, and in this case, just deleted a section, to use as an example. If it had not been as fiddley as it turned out to be, you would have gotten as intense an example.

 

It just happened to come out like that, so I went with it. It turned out to have quite a lot of good operations to be done.

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Part 09A

 

Mirroring An Object

 

I have a bone to pick with SketchUp. Most every other program I’ve ever used, has used some form of the word ”Mirror”, in the command to create a mirrored image of an object. Not SketchUp, they use “Flip”, which, to me, means turn over like a pancake, while keeping it the same. Their explanation of “Flip” sounds like they were trying to explain it, and the word Mirror was patented, and they had to avoid it like the plague.

 

Just be aware.

 

Making A New Nose For The Frame

 

I will show all, or at least most, of the steps to create the new nose piece. There are lots of good techniques shown. Because of this it will be a very long post, but bear with me.

 

In the end after writing this section, it has to be posted in 5 parts, A through E

 

Now, last time I told you that I was throwing away all the work I did on the welded nose of the frame, and starting over. When I drew the frames, I started with the main body flat, and angled up the nose. I tried to make the tip curve in one direction, while remaining straight in the other. Well, my geometry calculations were off. When I went to paste the two sides, together, the tips curved away from each other, rather than running alongside. In order to get them to form a mass, they overlapped so much, the nose became only a single frame thickness wide, rather than two.

 

post-10090-0-48543000-1453065229_thumb.jpg

 

Then it hit me, angle the frames and draw the curve on the flat horizontal surface! So that is what I did.

 

This time instead of two cylinders I made the extrusion one solid piece.

 

To do this I went back to the flat frames I’d started with, before angling the tips, rotated them and combined them, into the proper configuration. I used the straight frame sides, so that I could get the proper flat curve, for the nose. You will see what I mean later.

 

post-10090-0-69503800-1453065236_thumb.jpg

 

post-10090-0-02253600-1453065253_thumb.jpg

 

Then I drew in a rectangle where the upper frame leg cylinders just met, to use as the line to cut the tips from the frame.

 

post-10090-0-75565400-1453065260_thumb.jpg

 

post-10090-0-53705200-1453065269_thumb.jpg

 

Notice, above, that the larger diameter lower frame leg cylinders connect before the joint on the smaller upper ones. This will come into play later in this process.

 

post-10090-0-41395000-1453065292_thumb.jpg

 

The upper and lower rods are a single cylinder were the joint will be. I cannot erase the left side on the tip end, without erasing the portion on the right. To solve this I needed to cut the frame cylinders where they meet the rectangle surface.

 

This is what happens if I do not cut the surfaces that cross the rectangle’s surface.

 

post-10090-0-00381700-1453065305_thumb.jpg

 

post-10090-0-26904000-1453065316_thumb.jpg

 

There is a function  Edit – Intersect Faces. That can be used to do this. When you intersect the faces, all the flat surfaces that cross the rectangle, or any other type of surface you choose, are cut in two, forming two new surfaces. This acts like a saw, cutting through the part.

 

First I selected the area I wanted to work on (including the rectangle). Then I choose the command.

 

post-10090-0-63332100-1453065328_thumb.jpg

 

post-10090-0-01308200-1453065342_thumb.jpg

 

Now when I select a surface on the left hand side, it is unique, not part of a surface that spans the “cut”.

 

post-10090-0-85947000-1453065351_thumb.jpg

 

post-10090-0-04626900-1453065361_thumb.jpg

Edited by thibaultron
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Part 09B

 

I need both the centerlines of the lower rods, to use later to create the extrusion path for my new frame nose tips.

 

To do this, I selected all the line segments that make up the centerline.

 

When you need to select more than one object, you select the first, then hold down the “Shift” key, and continue selecting things, Each new object will be added to the previous ones that were selected. Clicking on one of the already selected objects, will remove it from the group you are building.

 

I erased the end surfaces of these rods, for better viewing while doing the selecting. I selected the centerline, zooming along its length, through intervening surfaces, until I had passed the rectangle surface. I then made them a group, then locked the group from editing. Both operations are accessed by right clicking, while over the object, and selecting the operation from the pop-up menu.

 

post-10090-0-77488300-1453073286_thumb.jpg

 

post-10090-0-83611900-1453073291_thumb.jpg

 

post-10090-0-31515200-1453073298_thumb.jpg

 

post-10090-0-66562900-1453073313_thumb.jpg

 

post-10090-0-73459600-1453073326_thumb.jpg

 

The group has been made, shown by the objects being displayed in blue, and the box that shows what overall area the group occupies also in blue.

 

post-10090-0-20617500-1453073335_thumb.jpg

 

post-10090-0-49328100-1453073348_thumb.jpg

 

post-10090-0-42496700-1453073359_thumb.jpg

 

The red Group Box and objects, indicate that that group has been locked from editing. A group can be Unlocked, and returned to individual objects (Explode), using the same pop-up menu.

 

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Part 09C

 

With the nose separated from the frame, and the centerlines saved, I erased the nose area.

 

post-10090-0-94905300-1453073730_thumb.jpg

 

post-10090-0-23633600-1453073736_thumb.jpg

 

This last area had to be erased line by line, as it was too close to the rectangle, to select them together, and most of them contacted the rectangle, which means that you would have to select the rectangle, and any parts on the other side of it that were inside your selection box needed to capture the whole object, will also select .

 

post-10090-0-78276300-1453073744_thumb.jpg

 

Finally a clean section to start over with.

 

post-10090-0-58578500-1453073753_thumb.jpg

 

To save what I had here, I copied the whole frame, and worked on the copy. I will have to delete the rest (back) of the frame, when I finish the nose, so I can paste the nose onto the frame I copied from.

 

This gives me the rectangle, with the cylinder outlines, and the old centerlines, to begin building a new nose.

 

I drew in the straight lines between the circles to represent the eventual sides of the welded area. Sorry I forgot to make a graphic of this step.

 

To get the outline as a single surface, I had to draw over all the lines that made up the outside outline I wanted. SketchUp should have already made this surface a separate one, but for some reason did not. This happens occasionally, and you have to fix it manually. Most likely some very small line was lost during the removal of all the frame parts. Rather than try to find it, redrawing was quicker.

 

I then removed the outside rectangular surface, and the unneeded half of the new nose outline surface.

 

post-10090-0-63457600-1453073770_thumb.jpg

 

In the above picture, I have also drawn lines connecting the original centerlines, in preparation to draw the line I will use for the extrusion path. I drew from the endpoints along the segments that make up one line to the matching endpoints on the other line.

 

Next I drew a line along the midpoint of each cross line. This gives me a curved line that follows the downward curve of the centerlines, but is straight in the other directions, and perpendicular to the surface I want to extrude.

 

post-10090-0-73563000-1453073785_thumb.jpg

 

I then erased the extra lines between the old centerlines, the centerline that does not touch the surface, and most of the other one, just leaving the section closest to the surface. I left this line segment to use as a reference point when I paste the nose back onto the rear frame section.

The line down the center curves downward in what will be the vertical axis (Y axis), but is straight in the horizontal axis (Z axis).

 

post-10090-0-83130400-1453073793_thumb.jpg

 

I used the “Shift” key feature of selecting, to select all the line segments of the extrusion path. Then I extruded two new noses, using both Follow Me, and the Upright Extruder.

 

For Follow Me: you select the path, Follow Mw, and then the surface to be extruded.

 

post-10090-0-29720900-1453073803_thumb.jpg

 

For Upright Extrude: you select the path and the surface, then Upright Extrude.

 

post-10090-0-03134100-1453073845_thumb.jpg

 

The results from the Follow Me

 

post-10090-0-48547300-1453073821_thumb.jpg

 

The results from the Upright Extruder.

 

post-10090-0-42560200-1453073835_thumb.jpg

 

Keep both! The Follow Me extrusion looks like the winner, hands down, but you will see later why I saved both.

 

Edited by thibaultron
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Part 09D

 

Now I need to cut away the second stub of the frame. Because the cylinders of the lower leg of the frame were larger in diameter then the top ones, and I made a cutting plain joint where the upper cylinder met, the lower ones connected further back. I need to preserve this area, for my final frame master part.

 

post-10090-0-39768400-1453080764_thumb.jpg

 

I used the same method of drawing a rectangle, intersecting the faces, and erasing the unneeded cylinder stub.

 

post-10090-0-16866300-1453080500_thumb.jpg

 

post-10090-0-22437400-1453080512_thumb.jpg

 

In the picture below you can see the flat area of the lower cylinder that we need. It is the larger , nearly horizontal curved surface.

 

post-10090-0-63275100-1453080520_thumb.jpg

 

post-10090-0-19447000-1453080528_thumb.jpg

 

After cleaning it up and removing the unneeded surfaces, we end up with this, as the end of the frame the new nose will be attached to.

 

post-10090-0-20997700-1453080537_thumb.jpg

 

Next I made a copy of that good looking Follow Me nose extrusion, and pasted it in place.

 

post-10090-0-80383300-1453080545_thumb.jpg

 

Wait a minute, what happened!!

 

Remember that Follow Me creates intermediate surfaces that are perpendicular to the path? The surface we started with was not perpendicular to the downward curve of the path, only in the straight. Z axis, direction.

 

So Follow me used the reference surface as the outline of the extrusion, but created a new starting face that was perpendicular to the first line of the downward curving path. It then deleted our original surface, leaving this gap.

 

Looking at the two extruded noses from the side, you can see the difference between them on the right hand end (the area where it will connect to the frame)

 

post-10090-0-62277900-1453080554_thumb.jpg

 

So despite having missing surfaces, the Upright Extruded nose is the correct one to use, in this case.

 

The Upright Extrude draws all the intermediate faces parallel to the original one.

 

After pasting this nose on the frame, and filling in the missing surfaces, we have this, as the part for one side of the finished frame.

 

post-10090-0-47367900-1453080571_thumb.jpg

 

post-10090-0-33447100-1453080586_thumb.jpg

 

post-10090-0-07499800-1453080595_thumb.jpg

 

post-10090-0-26437100-1453080606_thumb.jpg

 

post-10090-0-02780900-1453084978_thumb.jpg

Edited by thibaultron
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Part 09E

 

Next I copied this frame, and flipped it to get a mirror image.

 

post-10090-0-11407100-1453085118_thumb.jpg

 

Next I moved them together, for the finished frame sides.

 

post-10090-0-33425600-1453085125_thumb.jpg

 

 

post-10090-0-21320200-1453085132_thumb.jpg

 

post-10090-0-56309000-1453085138_thumb.jpg

 

I think that next time, I will show how I connect a cylindrical part to a smaller rectangular type part.  There are probably better ways, but this is what works for me.

 

That should finish the operations that I think were good to use the frame to illustrate.

 

Edited by thibaultron
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My next task is to redraw these frames, for a 1/64th scale skipjack. Even with the minimum print size limits, it will be near scale cross section. I could not even come close trying to fabricate them. I'm thinking of drawing up the trailboard base, and a railing that was misshapen on the kit. Buying material small enough for the railing has been elusive. I have a couple of kits that to save money, they do not include all the cannon, another plastic kit where one cannon was misshapen.

 

Other small detail, barrels, fish traps. I saw one that was a whole bunch of blocks for a 1/200th scale modern warship, not sure which one. If you are really talented, scale crew figures.

 

Not all of us can fabricate every detail, like the big guys, nor at my age, am I likely to have the time to develop such skills.

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I am not and expert, by any means. I just started using SketchUp about 3 months ago. There may be way better ways to do some of this.

 

The content of these posts is what I have learned of its features, while doing these projects. I have been drafting for my own use for several decades, though.

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Part 10A

 

Selecting an Object Hint

 

In the tutorial below, I have to erase a fair amount of surfaces. To make it go quicker, there is a trick. If, for example you want to erase two adjoining surfaces, select the line that separates them. It and both surfaces will be erased. Without that line the surfaces now have an open side, and cease to exist.

 

If the surface has one side that is a dashed line, select it, and many times the surface and the solid line will also be erased. I’m not sure why the solid line is erased, but it is.

 

post-10090-0-74649300-1453255432_thumb.jpg

 

post-10090-0-78779900-1453255439_thumb.jpg

 

Transitioning from a Round Object, to a Flat Sided One

 

This is how I did the transitions from the round bar stock of the frame, to flat sided shapes that represent the end that is bolted to the others. There may be better ways I don’t know, but I chose this method, it was simple and straight forward.

 

On this frame the ends of the bars are flattened and bolted together. I figured that in the 1890s, this would be done by a blacksmith. I assumed that he would flatten the ends, making them a little wider. This would not leave smooth machine formed modern looking transitions. This allows me to justify my crude transitions. :-). In 1/32nd and 1/64th scales, they will be all but invisible any way.

 

Here is a finished transitions on some of the smaller bars.

 

post-10090-0-52789000-1453255448_thumb.jpg

 

post-10090-0-89848300-1453255456_thumb.jpg

 

For this part of the tutorial, I will be making the transition between the 1 ¼” diameter dredge bar, to its tab.

 

The next three pictures show the starting point. The round bar overlaps the flat sided tab.

 

post-10090-0-85596800-1453255465_thumb.jpg

 

post-10090-0-35610200-1453255479_thumb.jpg

 

post-10090-0-09209100-1453255495_thumb.jpg

 

In the picture below, I’ve erased all the other parts, to give us a better view of the operations.

 

post-10090-0-09166100-1453255510_thumb.jpg

 

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Part 10B

 

Next I took a face, and decided where the best line was to start the transition on the side. I started with the hump of the curve, as that will be the side with the most difference between the curved and flat surfaces.

 

I removed the two surfaces that touched the flat, at the point I wanted to start.

 

post-10090-0-58548300-1453255835_thumb.jpg

 

Then I drew a line between the two intersections, to use as the end of the transition slope.

 

post-10090-0-81558800-1453255841_thumb.jpg

 

Next I erased the surfaces between the ones I just deleted.

 

post-10090-0-61521900-1453255849_thumb.jpg

 

I erased the orphaned end of the bar, and extended the line around the entire tab. I will use this as the ending of the slopes around the finished transitions. If a blacksmith flattened the end, this would be how he treated all the sides, making them line up at the start of the flat area. At least, that’s how I would.

 

post-10090-0-67866700-1453255859_thumb.jpg

 

post-10090-0-26821500-1453255871_thumb.jpg

 

post-10090-0-59739600-1453255878_thumb.jpg

 

I then connected the corners of the curved surfaces, to the edge of the line on that side. This ties the curves to the flat, and will serve as two of the corners of the transitions. When I am done the top section of the tab will have been erased, above the bottom of the four transition slopes.

 

post-10090-0-61848600-1453255886_thumb.jpg

 

I connected the endpoints of the curves to the line, forming the outline of the transition.

 

post-10090-0-77547800-1453255900_thumb.jpg

 

Using the triangle method I filled in the slope.

 

post-10090-0-36855900-1453255915_thumb.jpg

 

Starting on the second side, I erased one row above the first, I erased one row above that of the first side, as the curved surfaces were closer to the flat surface of the tab. I also erased the upper area of the tab.

 

On the left you can see that there is a corner left on the last curved surface, of that first side.

 

post-10090-0-25316200-1453255925_thumb.jpg

 

post-10090-0-66891300-1453255935_thumb.jpg

 

 

I erased the sloped border line, and redrew it to include the full length of that surface.

 

post-10090-0-39398200-1453255948_thumb.jpg

 

I continued in the same manner as for the first side, to fill in this one.

 

post-10090-0-06380600-1453255961_thumb.jpg

 

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Part 10C

 

The back side was treated as with the others. On this side I cut away less of the curved area, As this side already slopes more toward the tab's surface.

 

post-10090-0-78428200-1453256396_thumb.jpg

 

post-10090-0-95011200-1453256401_thumb.jpg

 

post-10090-0-45559800-1453256408_thumb.jpg

 

post-10090-0-05910300-1453256418_thumb.jpg

 

 

The last side was then connected. Note that I again redrew the corner to include the full length of the adjoined curved surface.

 

post-10090-0-96871300-1453256429_thumb.jpg

 

post-10090-0-50934200-1453256443_thumb.jpg

 

post-10090-0-89222700-1453256452_thumb.jpg

 

post-10090-0-37628200-1453256467_thumb.jpg

 

These are pictures of the completed end.

 

post-10090-0-87856100-1453256477_thumb.jpg

 

post-10090-0-43628600-1453256487_thumb.jpg

 

Looking at the end, I decided that the slope of the first side was to sharp, so I redrew it going one line of surfaces back.

 

post-10090-0-97061700-1453256496_thumb.jpg

 

Next time back to the winch drawings, and the point I had originally planned to start, before I decided that I needed to cover the previous material first.

 

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Hi Ron - thanks for putting the time and effort into this tutorial.  You've obviously developed a lot of knowledge in 3D drafting.  Even if I don't follow that path, the closeup images of the winder will be very useful to me.

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Ron, that doesn't sound like good news but I hope it all turns out well.   Take care.

Mark
"The shipwright is slow, but the wood is patient." - me

Current Build:                                                                                             
Past Builds:
 La Belle Poule 1765 - French Frigate from ANCRE plans - ON HOLD           Triton Cross-Section   

 NRG Hallf Hull Planking Kit                                                                            HMS Sphinx 1775 - Vanguard Models - 1:64               

 

Non-Ship Model:                                                                                         On hold, maybe forever:           

CH-53 Sikorsky - 1:48 - Revell - Completed                                                   Licorne - 1755 from Hahn Plans (Scratch) Version 2.0 (Abandoned)         

         

                                                                                                                                                                                                                                                                                                

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Yes the next couple of weeks will be bad. A friend in Florida died last week, and we are going down to bring her dog to live with us.

 

Next Tuesday, my Sister-In-Law goes in for cancer surgery.

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I'm so sorry for your loss and the stress that you and your family are undergoing. I trust that your sister-in-law's surgery goes well ask without complication. We can wait, as family and  friends are far more important.

Be sure to sign up for an epic Nelson/Trafalgar project if you would like to see it made into a TV series  http://trafalgar.tv

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What you said, Crackers... bits and pieces.  As the price comes down, the hulls maybe, etc.  

Mark
"The shipwright is slow, but the wood is patient." - me

Current Build:                                                                                             
Past Builds:
 La Belle Poule 1765 - French Frigate from ANCRE plans - ON HOLD           Triton Cross-Section   

 NRG Hallf Hull Planking Kit                                                                            HMS Sphinx 1775 - Vanguard Models - 1:64               

 

Non-Ship Model:                                                                                         On hold, maybe forever:           

CH-53 Sikorsky - 1:48 - Revell - Completed                                                   Licorne - 1755 from Hahn Plans (Scratch) Version 2.0 (Abandoned)         

         

                                                                                                                                                                                                                                                                                                

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Part 11A

 

Part 12 will discuss the winch drawing, promise. I’m already writing it up.

 

I think a more detailed explanation of how the Follow Me and Upright Extruder work is needed. I will use some example extrusions to show the differences.

 

First the Up Right extruder cannot do an extrusions for a path with a sharp angle in it.

 

The first examples are the results of trying to extrude a face, with a 90 degree bend in it.

 

post-10090-0-02831600-1453988894_thumb.jpg

 

For the Follow Me

 

post-10090-0-68484300-1453988899_thumb.jpg

 

And for the Upright Extruder

 

post-10090-0-75539100-1453988906_thumb.jpg

 

Because the Upright Extruder was trying to keep the faces parallel to the original, it was unable to turn the 90 degree corner.

 

If I angle the vertical line just a little, the Upright Extruder, can create an extrusion, but it is distorted.

 

post-10090-0-97257600-1453988913_thumb.jpg

 

post-10090-0-80266900-1453988923_thumb.jpg

 

post-10090-0-81646800-1453988931_thumb.jpg

 

Angling the line a bit more results in a fuller vertical shape, but still oval in cross section.

 

post-10090-0-51162800-1453988943_thumb.jpg

 

post-10090-0-38150000-1453988962_thumb.jpg

 

While the Follow Me gives us a circular vertical cross section.

 

post-10090-0-59997500-1453989035_thumb.jpg

 

The follow Me can also do the extrusion of an acute angle.

 

post-10090-0-18217300-1453989043_thumb.jpg

 

post-10090-0-15382900-1453989053_thumb.jpg

 

Now we’ll take a look at what happens when you extrude along a circular path.

 

post-10090-0-04581900-1453989062_thumb.jpg

 

The surface is not in line with the path, it was drawn along the green (Z) axis, to demonstrate the differences.

 

post-10090-0-13538100-1453989068_thumb.jpg

 

post-10090-0-29263900-1453989077_thumb.jpg

 

The picture below shows the extrusion path, in blue.

 

post-10090-0-33494300-1453989084_thumb.jpg

 

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Part 11B

 

Using Follow Me, gives the results below.

 

post-10090-0-81074700-1453989621_thumb.jpg

 

post-10090-0-25835900-1453989627_thumb.jpg

 

The sections produced flow evenly along the path. The original surface is gone, if it were there, there should be a vertical joint, in the above view off to the right bottom, of the ring.

 

The Upright Extruder produces this.

 

post-10090-0-43478600-1453989635_thumb.jpg

 

post-10090-0-47407800-1453989644_thumb.jpg

 

The sections are fairly even, but titled at an angle to the path. Were the original surface was, there is a distorted section, filling in the ring, and a missing surface. The missing surface is not typical of this process, but does pop up now and then, as explained in previous posts.

 

Let’s take a closer look at how the curved extrusions are created.

 

First a tip. If SketchUp makes a curved path that is all one piece and you only need a part of it, you can break up the curve into individual lines, then work on them separately.

 

Select the curve, then right click on it.

 

post-10090-0-64806100-1453989653_thumb.jpg

 

Select the Explode Curve option from the menu. The curve is now a set of lines, that you can edit individually.

 

post-10090-0-73392700-1453989664_thumb.jpg

 

Now I’ll shorten the path, and we will look at how the two different extrude operations work.

 

post-10090-0-92222300-1453989722_thumb.jpg

 

This is the Follow Me result.

 

post-10090-0-01589700-1453989672_thumb.jpg

 

Once again the sections are even and align with the path, but there is a change in the position of the first (lower left) surface orientation. Remember that the surface we wanted to extrude was parallel to the green axis, but the first surface on the extrusion is angled away from the axis.

 

post-10090-0-61388600-1453989690_thumb.jpg

 

The first and last faces have been set at right angles to the ends of the path, rather than starting with the original surface, a new one has been generated. The intermediate surfaces, have been set so as to split the angle between the lines, at the joints. The cross section of the extrusion is circular, however.

 

The result of the Upright Extruder  is shown below.

 

post-10090-0-10717600-1453989699_thumb.jpg

 

The intermediate surfaces are at a different angle than for the Follow Me. The first surface, however is in line with the original surface. The last surface is also not at a right angle to the last line.

 

This is a view of just the surfaces, like we saw for the Follow Me version, for comparison.

 

post-10090-0-85336200-1453989706_thumb.jpg

 

The cross section of the extrusion, is also not quite circular.

 

Next We’ll try to connect to extrusions that have the end surfaces aligned like the Follow Me uses (right angle to the end of the line.

 

post-10090-0-09238200-1453990006_thumb.jpg

 

The Follow Me extrusion.

 

post-10090-0-96389300-1453990016_thumb.jpg

 

Even Sections were created.

 

Now the Upright Extrude.

 

post-10090-0-91757100-1453990023_thumb.jpg

 

Interestingly, the Upright Extrude correctly connected the right hand end, even though it was not in the same plain, than just extruding the surfaces without the end extrusions to connect to. This will not be true if the angle is too different.

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