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Posted

Disclaimer

This is not something serious, I just found another computer game to tinker with.

 

The models are not mine - it is very difficult to change the models except replacing parts like radars or turrets (while it's technically possible to edit the meshes, it requires enormous amount of effort so I won't do that for now certainly), but at least I can repaint them and change various settings, so it is more akin to plastic modelling with decals and paint.

 

The game in question is called Sea Power, it had been recently released as Early Access and it allows to play with various Cold War scenarios. The number of the models the game is released with is relatively limited, and there are no British ships yet. But I wanted some.

 

It took some time, but I finally figured out how to force the game to load textures from external files, so lo and behold, the Royal Navy of Socialist Britain.

 

The British design school of the 70-80's is, in fact, closer to Soviet than US, and simply repainting the Kara (1134b) gives a quite close impression of actually projected circa 1985 Type 43 destroyer. And that gave me a start. Imagine a Britain that ended up in the Warsaw Pact, apply the Russian reversal (in Soviet Britain the Navy economizes on you), and use Soviet projects as base, because there are no other models in the game. So 1134b becomes Type 84 cruiser (as follow up for Type 82 Bristol), 1155 (Udaloy) - Type 24 frigate, and Kiev replaces Invincible on steroids. Harrier is still there (but uses Soviet weapons), but instead of Sea Kings there are now Ka-27s. I used indexes that do not intersect with real ships in order to incorporate them later, when they, as the authors promise, will be released. In short, it's something between a dream and a nightmare for a British admiral - you get what you want, under certain conditions.

 

Alas, it's all so niche I can't expect anybody to understand the enormous amount of joy I get from this, but I do want to share at least the visual part. Don't judge too harshly.

 

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Posted

Brings back memories as a young USN air intelligence officer doing ship recognition briefings for the carrier pilots 'way back during the Cold War. Kotlins and Kashins involved in "shouldering" incidents in the Med. Krestas shadowing the CBGs. Fun times--not!

Posted (edited)

That's nearly not all.

 

The game, you see, is also prone to alternative reality (which considerably eases my conscience), and it includes a projected Soviet conventional carrier - the Project 1160, full with specialized aircraft, which are also based on unrealized projects.

 

So, in our Britain that's what we have for CVA-01, which (for now) carries the Mig-23A (localized as Hawker-Siddeley Harpy), and P-42 (localized as Hawker-Siddeley Darter) anti-submarine plane (there is an AEW version, I just didn't finish repainting her yet), a specialized attack aircraft that is somewhat close to HS.125 (also not yet finished) in military configuration, and Ka-27, which now bears the name of Westland Kingfisher.

 

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And P-42 (localized as Hawker-Siddeley Darter) anti-submarine plane

 

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Edited by Martes
Posted

 

Pleasant to look at. In my (albeit rather amateurish in this very field) opinion, these renders are all very appealing, and I find the rendering of the water surface and sky particularly convincing, and at the same time providing atmosphere. As for the ‘technical’ details, this is the first time I have seen a regular cargo truck on the deck of an aircraft carrier. But all in all, this is quite reasonable, given the nature of the activities and the size of these behemoths... :)

 

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