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herask

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  1. Like
    herask reacted to yvesvidal in U-552 by yvesvidal - FINISHED - Trumpeter - 1/48 - PLASTIC - Type VIIC U-boat   
    The torpedoes room is coming together....


    Yves
     
  2. Like
    herask reacted to yvesvidal in U-552 by yvesvidal - FINISHED - Trumpeter - 1/48 - PLASTIC - Type VIIC U-boat   
    As indicated earlier, I am starting (slowly) the front torpedoes room. It is most likely the biggest module on this kit but it is very interesting and suggested by the instructions. The good part about this enormous kit, is that you can approach a module at a time....and this is exactly what I will be doing.
     
    The roof has been airbrushed with Tamiya XF-24 to provide that light grayish color. The U-995 (only salvaged type VII in existence in Germany) has been repainted white internally, to offer more light to the public and reduce the claustrophobic syndrome. It is difficult to say exactly how these U-Boot were painted inside and most likely a light gray color was used as in most military equipment. The U-995 even has push rods on the engine, painted in blue...
     
    The ribs of the the pressure hull were covered with small planks of wood and varnished, to protect the head of the sailors and prevent injuries when touching the hull in very cold waters. I have painted these with raw umber acrylic to imitate the wood and coated them with high gloss varnish.

    I have started working on the bed bunks and port wall. This torpedoes compartment was housing some 24 to 27 crew members. There was 12 beds and the non-resting members were working or eating. Work involved moving each torpedo and recharging it on a daily basis, an extremely strenuous and awful job, as each unit was weighting more than a ton.

    The crew bunks were set with linen and cotton mattress. A small wooden storage allowed each crew member to keep some clothes and personal items.

    As is common, various pin-ups were displayed on the wall to help with the extreme tension of the sailing campaign. The pictures are from original German magazine and were reduced to an approximate scale of 1/48. The main portrait is a picture of Maria Orsic, the great priestess of the Vril Secret Society. Others are young women of the Hitler youth displaying their assets.  I pushed the details to staining the beds a little bit, as the life inside a submersible reeked of sweat, blood and fear.
     
    Yves
  3. Like
    herask reacted to yvesvidal in U-552 by yvesvidal - FINISHED - Trumpeter - 1/48 - PLASTIC - Type VIIC U-boat   
    Still waiting for my professional photographer to show up.... I think it will not happen, as he is probably hiding in his basement....
     
    Anyway, I wanted to look quickly and very superficially at the cost of building such a model. We will assume you already are in possession of a bunch of tools, including a Dremel hand machine with a nice set of bits.
     
    The kit itself is around $450, the RCSubs PE sets add another $270-300 depending on how far you are going, $50 in glues of all kinds, $100 in paints (The Humbrol paints coming from Europe to paint the hull and deck cost me close to $50), LEDs (close to 50), electric motors and many yards of very thin electric wires, the stand made of wood and brass tubes, switches and many little things here and there. We are probably not far or slightly above one grand. Even more if you start buying books and DVDs on that subject.....
     
    But when you look at the time it takes to build such model, it is no more than $3 per day which is less expensive than beer or tobacco. We all know that the cost of our passion is no object and as such should be disregarded.
     
    I have immensely enjoyed building this model and being able to present it to you readers and enthusiasts. I have to confess that your support and encouragements have been my fuel to continue through that, at times, difficult endeavor. In retrospect, I just cannot believe that this thread was visited close to 80,000 times over a period of 16 months.
     
    Thus, to conclude that Build Log, let me offer you some last pictures of the model and of the real thing. I simply hope the model will not terminate like the real submersible....
     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     
    Although it is not completely clear how U-552 finished its days, I think it was scuttled before the Allies could take possession of it in one of the Brittany ports in 1945.
     

     

     

     

     
    Yves

  4. Like
    herask reacted to yvesvidal in U-552 by yvesvidal - FINISHED - Trumpeter - 1/48 - PLASTIC - Type VIIC U-boat   
    I am waiting for a professional photographer friend to come over and do some nice quality pictures, but he is struggling with the software of his Sony cameras or too scared to come to my place.... Go figure. In the meantime, here are a few low quality pictures I took of the finished model.

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     
    I will try to add more pictures taken at night, as it is more dramatic.
     
    Yves
  5. Like
    herask reacted to yvesvidal in U-552 by yvesvidal - FINISHED - Trumpeter - 1/48 - PLASTIC - Type VIIC U-boat   
    Well, well, well.... We are coming very close to a closure, so to speak. 
     
    As previously mentioned, I have taken the difficult decision to use the Combo Trumpeter/RCSubs gun on my model. The Eduard is very nice and will probably find its way on another display with a couple of torpedoes and the infamous Enigma machine (at 1/48th).
     
    All the rigging is complete and has been done in the following way: 
    - Around the conning tower, all the wires are extremely thin copper wires soldered to the PE parts provided by RCSubs. Let's not forget that Trumpeter completely gave up on the rigging and most details of the deck.
    - The antennas are made with 0.5 mm diameter rubber wire. This prevents any dramatic accident if a hand or curious nose was to come in contact with the rigging.
    - The ceramic insulators are simply replicated with Playdo putty, painted in rubber black.
     

     

     

     

     

     
    The flag is made with real fabric and was procured through England. The Svastika may be disturbing to some, but that is the price to pay for realism:

     

     

     

     

     
    It is a big and heavy model. More details to come....
     
    Yves
     
  6. Like
    herask got a reaction from oakheart in HMS Pegasus 3D model available for purchase   
    hello folks!
     
    if you remember a topic from a few years ago about HMS Pegasus 3D model I did for David Antscherl and Greg Herbert, I said the model would be available for purchase once it's finished. I've talked to Chuck and he OK'd me posting the info here. so, the ship is finally available, you can get it on Artstation.com online marketplace. sadly, I still haven't finished the sails. I'm still working on them from time to time but the progress is slow and with my very limited free time it'll take a while. and I still can't stand digital ropes, 🤣. if you're OK with that you can get it here: 
    https://www.artstation.com/marketplace/p/oBMje/hms-pegasus-swan-class-sail-ship
     
    now, a few big disclaimers before you spend some cash:
    - you'll need to create an account on that website to be able to purchase the product. the membership is free, but you can't buy it without one
    - you need to know your way around in BLENDER. it's a free 3D modeling software in which the ship was created. in order to view and inspect the model you need to know how to navigate in Blender, select and isolate elements, turn on/off materials and such... it's not that hard to learn but it is time investment nevertheless, so if you've never heard of Blender or never used it before, maybe hold off on purchasing the model before you get yourself acquainted with the software first.  
    - you'll see two prices listed on product page - one for personal use and the other for commercial use. if you're not going to use the model for a video game, commercial animations and whatnot, go for personal use (this ability to list two prices based on how the ship is going to be used is the main reason why I chose this marketplace. others don't allow it)
    - while Blender does have some limited ability to show some measures it's not a technical CAD program, so there's no ability to show technical drawings and precise measures like in Solidworks, AutoCAD or Fusion360
    - you need to have somewhat powerful computer to view the file without it being a lag fest.
         - I guess any graphics card from Nvidia 20xx series and upward (and their AMD equivalents) should suffice (I'm using GTX 1070Ti actually, and have no problems with viewing and modeling, but this card is definitely on the lower end of the spectrum, especially for rendering). I imagine computers and laptops with integrated graphics will have a hard time, if they can run it at all
         - 8GB of RAM and more (preferably more, for smoother experience),
         - 1GB of disk space to store the file. 
     
     
     
    inside the file you'll find a model of the ship and all of the materials packed in. parts are organized in collections which you can hide/show and you can do the same with individual parts for close inspection.



     
    you can show/hide stuff/materials in viewport:




     
     
    you'll see these objects shaped like crossing axes at the doors and some hatches, called empties. these are objects that I have parented doors to. select one of these and you can open and close doors.


     
    and I think that's about it. should you have any questions or run into problems feel free to contact me here or via PM. I hope you'll enjoy using the model and may it help you with your builds. and, once more, carefully read the disclaimer so you don't end up purchasing something that won't be of use to you.
     
    cheers!
    Denis
     
    PS: here's the current state of sails:

  7. Like
    herask reacted to mtaylor in HMS Pegasus 3D model available for purchase   
    Ok.   I'd probably go with what Chuck suggested then.
  8. Like
    herask got a reaction from mtaylor in HMS Pegasus 3D model available for purchase   
    hello folks!
     
    if you remember a topic from a few years ago about HMS Pegasus 3D model I did for David Antscherl and Greg Herbert, I said the model would be available for purchase once it's finished. I've talked to Chuck and he OK'd me posting the info here. so, the ship is finally available, you can get it on Artstation.com online marketplace. sadly, I still haven't finished the sails. I'm still working on them from time to time but the progress is slow and with my very limited free time it'll take a while. and I still can't stand digital ropes, 🤣. if you're OK with that you can get it here: 
    https://www.artstation.com/marketplace/p/oBMje/hms-pegasus-swan-class-sail-ship
     
    now, a few big disclaimers before you spend some cash:
    - you'll need to create an account on that website to be able to purchase the product. the membership is free, but you can't buy it without one
    - you need to know your way around in BLENDER. it's a free 3D modeling software in which the ship was created. in order to view and inspect the model you need to know how to navigate in Blender, select and isolate elements, turn on/off materials and such... it's not that hard to learn but it is time investment nevertheless, so if you've never heard of Blender or never used it before, maybe hold off on purchasing the model before you get yourself acquainted with the software first.  
    - you'll see two prices listed on product page - one for personal use and the other for commercial use. if you're not going to use the model for a video game, commercial animations and whatnot, go for personal use (this ability to list two prices based on how the ship is going to be used is the main reason why I chose this marketplace. others don't allow it)
    - while Blender does have some limited ability to show some measures it's not a technical CAD program, so there's no ability to show technical drawings and precise measures like in Solidworks, AutoCAD or Fusion360
    - you need to have somewhat powerful computer to view the file without it being a lag fest.
         - I guess any graphics card from Nvidia 20xx series and upward (and their AMD equivalents) should suffice (I'm using GTX 1070Ti actually, and have no problems with viewing and modeling, but this card is definitely on the lower end of the spectrum, especially for rendering). I imagine computers and laptops with integrated graphics will have a hard time, if they can run it at all
         - 8GB of RAM and more (preferably more, for smoother experience),
         - 1GB of disk space to store the file. 
     
     
     
    inside the file you'll find a model of the ship and all of the materials packed in. parts are organized in collections which you can hide/show and you can do the same with individual parts for close inspection.



     
    you can show/hide stuff/materials in viewport:




     
     
    you'll see these objects shaped like crossing axes at the doors and some hatches, called empties. these are objects that I have parented doors to. select one of these and you can open and close doors.


     
    and I think that's about it. should you have any questions or run into problems feel free to contact me here or via PM. I hope you'll enjoy using the model and may it help you with your builds. and, once more, carefully read the disclaimer so you don't end up purchasing something that won't be of use to you.
     
    cheers!
    Denis
     
    PS: here's the current state of sails:

  9. Like
    herask got a reaction from Niklas in HMS Pegasus 3D model available for purchase   
    hello folks!
     
    if you remember a topic from a few years ago about HMS Pegasus 3D model I did for David Antscherl and Greg Herbert, I said the model would be available for purchase once it's finished. I've talked to Chuck and he OK'd me posting the info here. so, the ship is finally available, you can get it on Artstation.com online marketplace. sadly, I still haven't finished the sails. I'm still working on them from time to time but the progress is slow and with my very limited free time it'll take a while. and I still can't stand digital ropes, 🤣. if you're OK with that you can get it here: 
    https://www.artstation.com/marketplace/p/oBMje/hms-pegasus-swan-class-sail-ship
     
    now, a few big disclaimers before you spend some cash:
    - you'll need to create an account on that website to be able to purchase the product. the membership is free, but you can't buy it without one
    - you need to know your way around in BLENDER. it's a free 3D modeling software in which the ship was created. in order to view and inspect the model you need to know how to navigate in Blender, select and isolate elements, turn on/off materials and such... it's not that hard to learn but it is time investment nevertheless, so if you've never heard of Blender or never used it before, maybe hold off on purchasing the model before you get yourself acquainted with the software first.  
    - you'll see two prices listed on product page - one for personal use and the other for commercial use. if you're not going to use the model for a video game, commercial animations and whatnot, go for personal use (this ability to list two prices based on how the ship is going to be used is the main reason why I chose this marketplace. others don't allow it)
    - while Blender does have some limited ability to show some measures it's not a technical CAD program, so there's no ability to show technical drawings and precise measures like in Solidworks, AutoCAD or Fusion360
    - you need to have somewhat powerful computer to view the file without it being a lag fest.
         - I guess any graphics card from Nvidia 20xx series and upward (and their AMD equivalents) should suffice (I'm using GTX 1070Ti actually, and have no problems with viewing and modeling, but this card is definitely on the lower end of the spectrum, especially for rendering). I imagine computers and laptops with integrated graphics will have a hard time, if they can run it at all
         - 8GB of RAM and more (preferably more, for smoother experience),
         - 1GB of disk space to store the file. 
     
     
     
    inside the file you'll find a model of the ship and all of the materials packed in. parts are organized in collections which you can hide/show and you can do the same with individual parts for close inspection.



     
    you can show/hide stuff/materials in viewport:




     
     
    you'll see these objects shaped like crossing axes at the doors and some hatches, called empties. these are objects that I have parented doors to. select one of these and you can open and close doors.


     
    and I think that's about it. should you have any questions or run into problems feel free to contact me here or via PM. I hope you'll enjoy using the model and may it help you with your builds. and, once more, carefully read the disclaimer so you don't end up purchasing something that won't be of use to you.
     
    cheers!
    Denis
     
    PS: here's the current state of sails:

  10. Wow!
    herask got a reaction from bwross11 in HMS Pegasus 3D model available for purchase   
    hello folks!
     
    if you remember a topic from a few years ago about HMS Pegasus 3D model I did for David Antscherl and Greg Herbert, I said the model would be available for purchase once it's finished. I've talked to Chuck and he OK'd me posting the info here. so, the ship is finally available, you can get it on Artstation.com online marketplace. sadly, I still haven't finished the sails. I'm still working on them from time to time but the progress is slow and with my very limited free time it'll take a while. and I still can't stand digital ropes, 🤣. if you're OK with that you can get it here: 
    https://www.artstation.com/marketplace/p/oBMje/hms-pegasus-swan-class-sail-ship
     
    now, a few big disclaimers before you spend some cash:
    - you'll need to create an account on that website to be able to purchase the product. the membership is free, but you can't buy it without one
    - you need to know your way around in BLENDER. it's a free 3D modeling software in which the ship was created. in order to view and inspect the model you need to know how to navigate in Blender, select and isolate elements, turn on/off materials and such... it's not that hard to learn but it is time investment nevertheless, so if you've never heard of Blender or never used it before, maybe hold off on purchasing the model before you get yourself acquainted with the software first.  
    - you'll see two prices listed on product page - one for personal use and the other for commercial use. if you're not going to use the model for a video game, commercial animations and whatnot, go for personal use (this ability to list two prices based on how the ship is going to be used is the main reason why I chose this marketplace. others don't allow it)
    - while Blender does have some limited ability to show some measures it's not a technical CAD program, so there's no ability to show technical drawings and precise measures like in Solidworks, AutoCAD or Fusion360
    - you need to have somewhat powerful computer to view the file without it being a lag fest.
         - I guess any graphics card from Nvidia 20xx series and upward (and their AMD equivalents) should suffice (I'm using GTX 1070Ti actually, and have no problems with viewing and modeling, but this card is definitely on the lower end of the spectrum, especially for rendering). I imagine computers and laptops with integrated graphics will have a hard time, if they can run it at all
         - 8GB of RAM and more (preferably more, for smoother experience),
         - 1GB of disk space to store the file. 
     
     
     
    inside the file you'll find a model of the ship and all of the materials packed in. parts are organized in collections which you can hide/show and you can do the same with individual parts for close inspection.



     
    you can show/hide stuff/materials in viewport:




     
     
    you'll see these objects shaped like crossing axes at the doors and some hatches, called empties. these are objects that I have parented doors to. select one of these and you can open and close doors.


     
    and I think that's about it. should you have any questions or run into problems feel free to contact me here or via PM. I hope you'll enjoy using the model and may it help you with your builds. and, once more, carefully read the disclaimer so you don't end up purchasing something that won't be of use to you.
     
    cheers!
    Denis
     
    PS: here's the current state of sails:

  11. Like
    herask reacted to 3DShipWright in 3D Brig 'Rose' in Blender 3.3x   
    Hey Everyone,
    I know I'm long overdue for an update post on Rose, so here it is...
     
    List of changes:
    1.       Mounting brackets securing the dolphin striker to the main bowsprit cap have been added
    2.       Dolphin striker color changed to black
    3.       Leading edge of the cutwater has been subtlety beveled from Gripe to tip of the bobstay piece, then inboard to the gammoning knee

     
    4.       Double jeer blocks added and cathead rigging completed portraying the anchors in a stowed position resting atop the fore cap rails

     
    5.       Twin 18-pound bow chasers placed on the gun deck

     
    6.       Fore Topgallant bowlines added
    7.       Buntlines added to the Fore topsail and belayed to the 4th & 5th pins on the fore companion’s pinrails

     
    8.       Tacklines have been added and belayed to the bumpkins and to thimbles above the main wale for the fore and main course sails, respectively
    9.       Fender blocks added to the outer hull

     
    10.   Grates on the main deck redone from scratch, including screws

     
    That's all for now - feedback always welcome!
  12. Like
    herask got a reaction from Chuck in HMS Pegasus 3D model available for purchase   
    hello folks!
     
    if you remember a topic from a few years ago about HMS Pegasus 3D model I did for David Antscherl and Greg Herbert, I said the model would be available for purchase once it's finished. I've talked to Chuck and he OK'd me posting the info here. so, the ship is finally available, you can get it on Artstation.com online marketplace. sadly, I still haven't finished the sails. I'm still working on them from time to time but the progress is slow and with my very limited free time it'll take a while. and I still can't stand digital ropes, 🤣. if you're OK with that you can get it here: 
    https://www.artstation.com/marketplace/p/oBMje/hms-pegasus-swan-class-sail-ship
     
    now, a few big disclaimers before you spend some cash:
    - you'll need to create an account on that website to be able to purchase the product. the membership is free, but you can't buy it without one
    - you need to know your way around in BLENDER. it's a free 3D modeling software in which the ship was created. in order to view and inspect the model you need to know how to navigate in Blender, select and isolate elements, turn on/off materials and such... it's not that hard to learn but it is time investment nevertheless, so if you've never heard of Blender or never used it before, maybe hold off on purchasing the model before you get yourself acquainted with the software first.  
    - you'll see two prices listed on product page - one for personal use and the other for commercial use. if you're not going to use the model for a video game, commercial animations and whatnot, go for personal use (this ability to list two prices based on how the ship is going to be used is the main reason why I chose this marketplace. others don't allow it)
    - while Blender does have some limited ability to show some measures it's not a technical CAD program, so there's no ability to show technical drawings and precise measures like in Solidworks, AutoCAD or Fusion360
    - you need to have somewhat powerful computer to view the file without it being a lag fest.
         - I guess any graphics card from Nvidia 20xx series and upward (and their AMD equivalents) should suffice (I'm using GTX 1070Ti actually, and have no problems with viewing and modeling, but this card is definitely on the lower end of the spectrum, especially for rendering). I imagine computers and laptops with integrated graphics will have a hard time, if they can run it at all
         - 8GB of RAM and more (preferably more, for smoother experience),
         - 1GB of disk space to store the file. 
     
     
     
    inside the file you'll find a model of the ship and all of the materials packed in. parts are organized in collections which you can hide/show and you can do the same with individual parts for close inspection.



     
    you can show/hide stuff/materials in viewport:




     
     
    you'll see these objects shaped like crossing axes at the doors and some hatches, called empties. these are objects that I have parented doors to. select one of these and you can open and close doors.


     
    and I think that's about it. should you have any questions or run into problems feel free to contact me here or via PM. I hope you'll enjoy using the model and may it help you with your builds. and, once more, carefully read the disclaimer so you don't end up purchasing something that won't be of use to you.
     
    cheers!
    Denis
     
    PS: here's the current state of sails:

  13. Wow!
    herask got a reaction from thibaultron in HMS Pegasus 3D model available for purchase   
    hello folks!
     
    if you remember a topic from a few years ago about HMS Pegasus 3D model I did for David Antscherl and Greg Herbert, I said the model would be available for purchase once it's finished. I've talked to Chuck and he OK'd me posting the info here. so, the ship is finally available, you can get it on Artstation.com online marketplace. sadly, I still haven't finished the sails. I'm still working on them from time to time but the progress is slow and with my very limited free time it'll take a while. and I still can't stand digital ropes, 🤣. if you're OK with that you can get it here: 
    https://www.artstation.com/marketplace/p/oBMje/hms-pegasus-swan-class-sail-ship
     
    now, a few big disclaimers before you spend some cash:
    - you'll need to create an account on that website to be able to purchase the product. the membership is free, but you can't buy it without one
    - you need to know your way around in BLENDER. it's a free 3D modeling software in which the ship was created. in order to view and inspect the model you need to know how to navigate in Blender, select and isolate elements, turn on/off materials and such... it's not that hard to learn but it is time investment nevertheless, so if you've never heard of Blender or never used it before, maybe hold off on purchasing the model before you get yourself acquainted with the software first.  
    - you'll see two prices listed on product page - one for personal use and the other for commercial use. if you're not going to use the model for a video game, commercial animations and whatnot, go for personal use (this ability to list two prices based on how the ship is going to be used is the main reason why I chose this marketplace. others don't allow it)
    - while Blender does have some limited ability to show some measures it's not a technical CAD program, so there's no ability to show technical drawings and precise measures like in Solidworks, AutoCAD or Fusion360
    - you need to have somewhat powerful computer to view the file without it being a lag fest.
         - I guess any graphics card from Nvidia 20xx series and upward (and their AMD equivalents) should suffice (I'm using GTX 1070Ti actually, and have no problems with viewing and modeling, but this card is definitely on the lower end of the spectrum, especially for rendering). I imagine computers and laptops with integrated graphics will have a hard time, if they can run it at all
         - 8GB of RAM and more (preferably more, for smoother experience),
         - 1GB of disk space to store the file. 
     
     
     
    inside the file you'll find a model of the ship and all of the materials packed in. parts are organized in collections which you can hide/show and you can do the same with individual parts for close inspection.



     
    you can show/hide stuff/materials in viewport:




     
     
    you'll see these objects shaped like crossing axes at the doors and some hatches, called empties. these are objects that I have parented doors to. select one of these and you can open and close doors.


     
    and I think that's about it. should you have any questions or run into problems feel free to contact me here or via PM. I hope you'll enjoy using the model and may it help you with your builds. and, once more, carefully read the disclaimer so you don't end up purchasing something that won't be of use to you.
     
    cheers!
    Denis
     
    PS: here's the current state of sails:

  14. Like
    herask got a reaction from Jolley Roger in HMS Pegasus 3D model available for purchase   
    hello folks!
     
    if you remember a topic from a few years ago about HMS Pegasus 3D model I did for David Antscherl and Greg Herbert, I said the model would be available for purchase once it's finished. I've talked to Chuck and he OK'd me posting the info here. so, the ship is finally available, you can get it on Artstation.com online marketplace. sadly, I still haven't finished the sails. I'm still working on them from time to time but the progress is slow and with my very limited free time it'll take a while. and I still can't stand digital ropes, 🤣. if you're OK with that you can get it here: 
    https://www.artstation.com/marketplace/p/oBMje/hms-pegasus-swan-class-sail-ship
     
    now, a few big disclaimers before you spend some cash:
    - you'll need to create an account on that website to be able to purchase the product. the membership is free, but you can't buy it without one
    - you need to know your way around in BLENDER. it's a free 3D modeling software in which the ship was created. in order to view and inspect the model you need to know how to navigate in Blender, select and isolate elements, turn on/off materials and such... it's not that hard to learn but it is time investment nevertheless, so if you've never heard of Blender or never used it before, maybe hold off on purchasing the model before you get yourself acquainted with the software first.  
    - you'll see two prices listed on product page - one for personal use and the other for commercial use. if you're not going to use the model for a video game, commercial animations and whatnot, go for personal use (this ability to list two prices based on how the ship is going to be used is the main reason why I chose this marketplace. others don't allow it)
    - while Blender does have some limited ability to show some measures it's not a technical CAD program, so there's no ability to show technical drawings and precise measures like in Solidworks, AutoCAD or Fusion360
    - you need to have somewhat powerful computer to view the file without it being a lag fest.
         - I guess any graphics card from Nvidia 20xx series and upward (and their AMD equivalents) should suffice (I'm using GTX 1070Ti actually, and have no problems with viewing and modeling, but this card is definitely on the lower end of the spectrum, especially for rendering). I imagine computers and laptops with integrated graphics will have a hard time, if they can run it at all
         - 8GB of RAM and more (preferably more, for smoother experience),
         - 1GB of disk space to store the file. 
     
     
     
    inside the file you'll find a model of the ship and all of the materials packed in. parts are organized in collections which you can hide/show and you can do the same with individual parts for close inspection.



     
    you can show/hide stuff/materials in viewport:




     
     
    you'll see these objects shaped like crossing axes at the doors and some hatches, called empties. these are objects that I have parented doors to. select one of these and you can open and close doors.


     
    and I think that's about it. should you have any questions or run into problems feel free to contact me here or via PM. I hope you'll enjoy using the model and may it help you with your builds. and, once more, carefully read the disclaimer so you don't end up purchasing something that won't be of use to you.
     
    cheers!
    Denis
     
    PS: here's the current state of sails:

  15. Like
    herask got a reaction from ccoyle in HMS Pegasus 3D model available for purchase   
    hello folks!
     
    if you remember a topic from a few years ago about HMS Pegasus 3D model I did for David Antscherl and Greg Herbert, I said the model would be available for purchase once it's finished. I've talked to Chuck and he OK'd me posting the info here. so, the ship is finally available, you can get it on Artstation.com online marketplace. sadly, I still haven't finished the sails. I'm still working on them from time to time but the progress is slow and with my very limited free time it'll take a while. and I still can't stand digital ropes, 🤣. if you're OK with that you can get it here: 
    https://www.artstation.com/marketplace/p/oBMje/hms-pegasus-swan-class-sail-ship
     
    now, a few big disclaimers before you spend some cash:
    - you'll need to create an account on that website to be able to purchase the product. the membership is free, but you can't buy it without one
    - you need to know your way around in BLENDER. it's a free 3D modeling software in which the ship was created. in order to view and inspect the model you need to know how to navigate in Blender, select and isolate elements, turn on/off materials and such... it's not that hard to learn but it is time investment nevertheless, so if you've never heard of Blender or never used it before, maybe hold off on purchasing the model before you get yourself acquainted with the software first.  
    - you'll see two prices listed on product page - one for personal use and the other for commercial use. if you're not going to use the model for a video game, commercial animations and whatnot, go for personal use (this ability to list two prices based on how the ship is going to be used is the main reason why I chose this marketplace. others don't allow it)
    - while Blender does have some limited ability to show some measures it's not a technical CAD program, so there's no ability to show technical drawings and precise measures like in Solidworks, AutoCAD or Fusion360
    - you need to have somewhat powerful computer to view the file without it being a lag fest.
         - I guess any graphics card from Nvidia 20xx series and upward (and their AMD equivalents) should suffice (I'm using GTX 1070Ti actually, and have no problems with viewing and modeling, but this card is definitely on the lower end of the spectrum, especially for rendering). I imagine computers and laptops with integrated graphics will have a hard time, if they can run it at all
         - 8GB of RAM and more (preferably more, for smoother experience),
         - 1GB of disk space to store the file. 
     
     
     
    inside the file you'll find a model of the ship and all of the materials packed in. parts are organized in collections which you can hide/show and you can do the same with individual parts for close inspection.



     
    you can show/hide stuff/materials in viewport:




     
     
    you'll see these objects shaped like crossing axes at the doors and some hatches, called empties. these are objects that I have parented doors to. select one of these and you can open and close doors.


     
    and I think that's about it. should you have any questions or run into problems feel free to contact me here or via PM. I hope you'll enjoy using the model and may it help you with your builds. and, once more, carefully read the disclaimer so you don't end up purchasing something that won't be of use to you.
     
    cheers!
    Denis
     
    PS: here's the current state of sails:

  16. Like
    herask got a reaction from Mirabell61 in HMS Pegasus 3D model available for purchase   
    hello folks!
     
    if you remember a topic from a few years ago about HMS Pegasus 3D model I did for David Antscherl and Greg Herbert, I said the model would be available for purchase once it's finished. I've talked to Chuck and he OK'd me posting the info here. so, the ship is finally available, you can get it on Artstation.com online marketplace. sadly, I still haven't finished the sails. I'm still working on them from time to time but the progress is slow and with my very limited free time it'll take a while. and I still can't stand digital ropes, 🤣. if you're OK with that you can get it here: 
    https://www.artstation.com/marketplace/p/oBMje/hms-pegasus-swan-class-sail-ship
     
    now, a few big disclaimers before you spend some cash:
    - you'll need to create an account on that website to be able to purchase the product. the membership is free, but you can't buy it without one
    - you need to know your way around in BLENDER. it's a free 3D modeling software in which the ship was created. in order to view and inspect the model you need to know how to navigate in Blender, select and isolate elements, turn on/off materials and such... it's not that hard to learn but it is time investment nevertheless, so if you've never heard of Blender or never used it before, maybe hold off on purchasing the model before you get yourself acquainted with the software first.  
    - you'll see two prices listed on product page - one for personal use and the other for commercial use. if you're not going to use the model for a video game, commercial animations and whatnot, go for personal use (this ability to list two prices based on how the ship is going to be used is the main reason why I chose this marketplace. others don't allow it)
    - while Blender does have some limited ability to show some measures it's not a technical CAD program, so there's no ability to show technical drawings and precise measures like in Solidworks, AutoCAD or Fusion360
    - you need to have somewhat powerful computer to view the file without it being a lag fest.
         - I guess any graphics card from Nvidia 20xx series and upward (and their AMD equivalents) should suffice (I'm using GTX 1070Ti actually, and have no problems with viewing and modeling, but this card is definitely on the lower end of the spectrum, especially for rendering). I imagine computers and laptops with integrated graphics will have a hard time, if they can run it at all
         - 8GB of RAM and more (preferably more, for smoother experience),
         - 1GB of disk space to store the file. 
     
     
     
    inside the file you'll find a model of the ship and all of the materials packed in. parts are organized in collections which you can hide/show and you can do the same with individual parts for close inspection.



     
    you can show/hide stuff/materials in viewport:




     
     
    you'll see these objects shaped like crossing axes at the doors and some hatches, called empties. these are objects that I have parented doors to. select one of these and you can open and close doors.


     
    and I think that's about it. should you have any questions or run into problems feel free to contact me here or via PM. I hope you'll enjoy using the model and may it help you with your builds. and, once more, carefully read the disclaimer so you don't end up purchasing something that won't be of use to you.
     
    cheers!
    Denis
     
    PS: here's the current state of sails:

  17. Like
    herask reacted to Stuntflyer in Sloop Speedwell 1752 by Stuntflyer (Mike) - Ketch Rigged Sloop - POF   
    In spite of a mild case of vertigo, I managed to fair most of the port side frames. I purposely left the last 2 or 3 aft most frames partially faired. I recommend doing that in order to avoid any chance of over fairing when there are no additional frames to guide you. So, I will wait until I have some aft cant frames installed before I do any more fairing.
     
    I shot these photos to give you an idea of just how much wood needs to be removed. Judging from this, I am sure that the cants will require even more work.


    Mike
  18. Like
    herask reacted to Stuntflyer in Sloop Speedwell 1752 by Stuntflyer (Mike) - Ketch Rigged Sloop - POF   
    Hi guy's! A little over a month and 15 more frames added. Fairing continues after every 5-6 frames. I can't stress how important it is to fair as you go along. The hull shape is constantly changing, so the previously faired section needs additional work in order to match the newly faired section. Additional supports were added above the gun ports.

    Mike
  19. Like
    herask reacted to Stuntflyer in Sloop Speedwell 1752 by Stuntflyer (Mike) - Ketch Rigged Sloop - POF   
    I will use the Aa frame as a reference for aligning the other square frames. It's important keep this frame from moving laterally while at the same time being centered with the stem and stern post.
     
    The first step was to come up with a way to hold the frame firmly in place. A low profile chock placed under the frame and against the build board was one option, but I wanted a more rigid solution. Using clamped machinist squares against the frame was not an option, since they would surely get in the way when working around the build board. The solution was to make two squares from some boxwood scrap. The bottom leg has milled slots which allows the squares to move in and out. 4-40 bolts and blind nuts would be used to hold the squares firmly in place.

    The next step was aligning the center of the frame with the stern post and stem. I ran a string between these two points. Due to the difference in height between the stem, stern post and frame tops the string angled in such a way as to create excess pressure against the frame top. When I snapped the string the centerline varied because the string couldn't move freely against the frame top. The fix was to glue a piece of wood to the top of the stern post jig. This straightened the string considerably while taking pressure off the frame top. The top edge was notched in order to hold the string on center while tension is applied.

    I used tape to hold the string along the top of the gammoning knee.

    Snapping the tightened string over the frame established an accurate centerline. The squares could now be moved a wee bit in or out to hold the frame centered and firmly in place.

    Mike
  20. Like
    herask reacted to Stuntflyer in Sloop Speedwell 1752 by Stuntflyer (Mike) - Ketch Rigged Sloop - POF   
    I am very excited to be starting Speedwell, my next project and build log. Over the years I have really enjoyed collaborating with Chuck while building his designs. That includes all the ships I have built which are the 18th Century Longboat, Cheerful, and most recently, Winchelsea. Without his help I would never have been able to accomplish anything near what I have done so far. As always, I come away from each build knowing that there is always room for improvement. Hopefully Speedwell will show signs of that.
     
    My first attempt at POF was David Antscherl‘s Hayling Hoy. Although it might be considered a first time POF model, I found out quickly that it had many challenges for me. The scratch frames were just one of them. Since that time I never lost interest in trying another POF. Chuck first mentioned building his version of Speedwell at 1/4". At the time, I really wasn’t all that interested in doing a small Speedwell like what Greg Herbert was already working on. That all changed when the decision was made to build an up-sized version. I was not surprised to hear that Chuck would add his own interpretation of the ship which would make it all the more interesting for me to build.
     
    Speedwell will be a mix of scratch and kit. Just how much of each I really don’t know. The plan is to build the ship in boxwood which is not an option offered by Chuck. For that I have turned to Hobbymill.EU as my source for the wood and I highly recommend them. https://www.hobbymill.eu/  If I were to go the more traditional route like Greg did on his beautifully built Speedwell, then my build would be a hybrid and I would not be able to follow Chuck on this project.
     
    The reference for the build is Chuck's build log and forthcoming monograph. I will try to mention only those things that are different or unique to my build. I think that this would be less confusing for those who wish to follow both logs. My goal is to stay scratch as much as possible while maintaining the basic procedures that Chuck would want all of the builders will follow. It will be challenging in places where it would otherwise be relatively easy. Honestly, I really do prefer it that way.
     
    Chapter one: knee of the head, stem and gammoning knee
    The knee of the head was made in the usual way. Individual pieces were shaped to the outline of an attached paper template. The paper templates were attached with Elmer's School Glue which I find holds better than rubber cement. The paper can be removed easily with a little water on a Q-tip or paper towel.
     
    The mill made it much easier to cut some of the straight segments in parts like the lacing piece.
    One more piece then ready for final outer shaping before adding the stem assembly.

    The stem assembly is added to the completed knee assembly. The knee sits against a backing piece and small pine blocks are used to tighten the joint while the glue sets.
    When sanding the flat taper in the knee of the head, the upper forward area of the bobstay piece was gradually tapered down to 4mm thickness at the upper fore edge. After a final sanding and tapering I added the gammoning knee.

    Mike
  21. Like
    herask reacted to Blacky in HMB Endeavour by Blacky - OcCre - 1:54 - First wooden ship build   
    My first. Took me 4 hours to build it. It is aftermarket kit from syren.
  22. Wow!
  23. Like
    herask reacted to 3DShipWright in USF Confederacy in 3D | Blender   
    Hey Everyone,
     
    So it's been a while since I last updated, and I'm pleased to announce the project is progressing, albeit at what feels like a snail's pace. Still, here some of the more noticeable additions/developments:
    Knightheads modelled and placed Beakneck doors modelled and placed Bobstay separated into its own piece Covers placed atop the roundhouses Seats of ease modelled and placed inside the roundhouses Internal Planking completed from the top of the quarterdeck down through the waterway on the gun deck Breastrail modelled and placed on the aft quarterdeck behind the main mast 'Confederacy' Name displayed across the upper counter at the stern (The U.S. eventually followed suit of the British practice of not attaching, painting, or otherwise displaying a man-o'war's name on its hull, but not until 1785) Channels modelled and placed Glass added to windows Paneling placed behind window framing on the 'false windows' Catheads added with sheaves Headtimbers placed using Bezier curves (minor adjustments required) And now for the screenshots:

  24. Like
    herask got a reaction from Obormotov in MONTAÑES by Amalio   
    indeed, Amalio's joinery is pure perfection. my 3D model isn't this clean!! 
  25. Like
    herask got a reaction from Obormotov in MONTAÑES by Amalio   
    Amalio, you're out of this world! incredible! 
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