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robert952

NRG Member
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About robert952

  • Birthday 09/27/1952

Profile Information

  • Gender
    Male
  • Location
    Aberdeen, North Carolina, USA
  • Interests
    American Civil War era ironclads, small work boats, nautical history. Other: 3D CGI (still images) and too much game playing on the PC.

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  1. Looks like a nice start the model. As always, model building has learning opportunities and problem solving when things don't 'work as advertised.' And it looks like you have a good handle on the process. I look forward to watching this build.
  2. Mainly the weathering you have done on everything. The buildings are weathered very nicely. I tend to 'overweather' items. You show a light touch to make a nice effect. Seeing the Inman building progress was interesting. Similarly, the landscaping texturing is very nice on the tunnel and rock faces. For a small boat (dinghy) project on my planning board, I want to make it a diorama. Though the scale will effect my approach (it's 1:12 - doll house scale?), the way you layer shows me a techinique to use.
  3. I pop in and do some lurking in this thread occasionally. Impressive work! I do see a few techiniques I can apply to my boat models. Thanks for the details on this log.
  4. My humble opinion (and limited experience): I think cutting the filler planks for larger areas like you did in the top photo of the topic #11 is the better way to go. That is because I get too carried away with applying filler in gaps and end up with a mess. Your results may vary. I just think it's worth the time. The bottom photo in topic #12 where you see the filler 'plank' looks very nice to me and will probably need minimal sanding to smooth it out.
  5. I realized how often I look at your posts on this build as I peruse recent posts. I am jumping on board to watch the rest of the build. As with most projects there's problems we have to solve (like the deteriorated decal) that need unique solutions. Part of the challenge and rewards when assembling model.s The model looks good. I look forward to the rest of the build.
  6. Both look great. I enjoyed reading along as you built your log here. Thanks for sharing.
  7. I go back to the basic concept of what is of interest to me. I temper that with a bit of what will I learn or get better at skill set-wise. I won't be surprised if I pick out a non-ship model plastic model (or even metal) in the future as variety is the spice of life. I know I need to relearn and improve my plastic assembly, detailing and painting skills. So, that may be in my future, too.
  8. Welcome to the madness of MSW. Your tale is similar to mine. I still have a skelton hull about half-way planked of the Golden Hinde from Mamoli. I enjoyed what I did and what I learned from that work, but realize I had to get some of the basics under my belt. Start a log on your build. You'll find a lot of people who like to learn from others and share their experiences and expertise. (From me, you get more of the former than the latter.) Have fun. And remember:
  9. This is looking good. Yep...learning process continues with every build. Yep...every kit has some 'anomaly' that doesn't show up until you assemble it. And you probably will notice the errors more than a lot of other people when the project is complete. We tend to be harder on our own critique of our work. However, you are doing (IMHO) the correct procedure: Keep Calm and Carry On. And as a QA manager told me what they did on the factory floor: File to fit. Hammer to adjust. Paint to Hide.
  10. I read through your log again and I may have overlooked whether you beveled each plank as you added them. Like you, I soaked the plank and clamped it in place overnight. I left them a bit long so I could cut to size. Keep in mind that my method here is based on upside down hull. So top and bottom is relative to that position. The top of the previously installed plank is left untouched. After next plank dried I put a slight bevel on the bottom edge of the next plank. It was just enough to allow the plank to fit flush on the lower plank and to the frame. I think that helps avoid the clinker effect. I also beveled the planks on each end a bit to fit to stem posts. I was careful to mark stern and bow on each plank since they were 'custom fit.' Finally, I beveled the backside (closest to the bulkheads) of each plank (as you did) to fit to the posts. Entry #6 of my build has some pictures that may help. As for gluing the bilge area, I did like you and used a lot of rubber bands. I also put a piece of wood under the building base to keep the rubber bands tight to the form. It is a tedious job to shape those planks to size. My results weren't pretty. I had to cut some filler pieces. From the beginning as I put the planks on I knew I'd be doing a lot of filling and sanding. (No matter how new the blade on my knife, I couldn't keep the cuts neat.) Entry 15 of my build log shows the ugly details. (However, filler and sanding made it look better.) I think the kit is rated at the proper skill level of 2. Over the years I have seen similar definitions as those that appear on this kit defining the skill level requiring cutting and shaping of wood. When I began working in wood, I started on a model of The Golden Hinde. Like a lot of beginners, I (finally) figured out I needed to learn some basics. A lot of modelers quit at this point. I (luckily) found MSW and read through a LOT of posts. That encouraged me to keep on trying. So, I got a Level 1 kit and built it in a weekend. I figured Level 2 would be the next step. But I found, as you did, it's still a challenge. (And I added more challenge by modifying my build with a keel and sail.) Now whether this should be the second or fourth model someone builds is a personal call. I feel each model we build should offer some kind of challenge. When I look at a model, it's hard (for me at least) to deterimine if my skills are up to snuff. However, I know it's going to be a learning experience. With all that said, I am impressed with how your build is going. You have overcome the challenges very well. So, don't be too hard on yourself. In some areas I wish my build looked as good as yours at the same point. As to 'plunging in for hours,' you'll probably get there. My wife was working a late shift and usually got off about 1AM. Sometimes she'd get off early. I was working on a plastic model one night. I started about 7:30ish. The model was fitting togther well. I was moving along in the process. I heard the door open. I yelled out, "Things slow at work tonight?" figuring she got off early. She said, "Are you alright?" I relied, "Yeah, why?" "Do you know it's almost 2 AM?" Uhhhh...nope. I guess I had made the plunge.
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