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Jack12477 reacted to Chuck in HMS Winchelsea 1764 by shauer - 1:48
You cant bend a strip into that curve. Yes that sheet is there for you to cut the bow cap. Make a card template first....as mentioned in the instructions.
Chuck
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Jack12477 reacted to FrankWouts in HMS Winchelsea 1764 by shauer - 1:48
Hi Steve, there should be several 3/16" lasercut fairing caps in the package you received from Chuck! If not send him a message.
Look at Chuck's build on page 7, post #207, it's described there were to place the 3/16"wide fairing caps to help with the inboard fairing.
Frank.
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Jack12477 reacted to shauer in HMS Winchelsea 1764 by shauer - 1:48
Question for the group:
How did others create the 3/16 wide fairing cap at the bow? I've looked through several build logs and don't see any real discussion about it, it just sort of shows up in everyone's build without much mention.
The chapter 2 build instructions imply the bow fairing cap was laser cut, but it is not part of the chapter 2 parts that were sent to me.
I can obviously piece it together using multiple pieces of wider strip stock but wanted to ask in case I'm missing something obvious?
This is the last work I need to complete prior to getting into the planking of the lower hull.
Steve
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Jack12477 reacted to Canute in Slavic Warrior VII century AD by king derelict - FINISHED - Pegaso Models - 75mm
Quite the formidable warrior, Alan. And you cranked it out fast. 👍
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Jack12477 reacted to Old Collingwood in Slavic Warrior VII century AD by king derelict - FINISHED - Pegaso Models - 75mm
Excellent work Alan.
OC.
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Jack12477 reacted to king derelict in Slavic Warrior VII century AD by king derelict - FINISHED - Pegaso Models - 75mm
I think this warrior is finished. I painted an earth brown onto the base, added light grey for tge rocks and stones. On the large rock I used a diluted light grey on the black primer and then rubbed it back with a cotton bud. The petroglyph was given a diluted black wash. I added Woodland Scenics grass to complete the base. It was easier to do before adding the remaining parts and having to work around them. The sword, shield, axe and his hand and spear were all added. I continued to use the ca glue and it worked great. The faster setting time really made it easier so this may be the way forward. This was a very relaxing subject and I think I will try some more Pegaso figures amongst the Art Girona ones.
Thanks for looking in, for the likes and the great comments.
Time to return to the ships, not sure what though yet. A diorama is attractive.
alan
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Jack12477 reacted to AJohnson in Fairey Gannet AS.1/AS.4 by AJohnson - Airfix - 1:48 - PLASTIC
Thanks @Danstream & @Landlubber Mike for your kind comments and for the likes everyone.
After another session with masking tape, I have applied the faded ID stripes, looks black and a cream yellow in the photos , but in daylight they are more charcoal and a pale yellow. The photo on post #5 you could say the stripes were white/black like "D-Day" ones; and Airfix's instructions say they "might" have been white, but comparing them to the white square on the leading edge of the wing (inner section with the number "86" on it) I have convinced myself they are faded yellow. Anyway committed now! 😁
Getting close to gloss varnish and decal time! - thanks for looking in.
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Jack12477 reacted to king derelict in Slavic Warrior VII century AD by king derelict - FINISHED - Pegaso Models - 75mm
Moving along with the details. I added the trim to his tunic. I painted flat orange as a base and the gold over the top, it seems to look more like gold cloth that way.
i finished the facial details, eyebrows and eyes and then fitted the nose guard. As I suspected the eyes are pretty much obscured. I had a bit of a surprise painting the gold decoration on the guard. Shaking the bottle of clear orange I found I hand a hand coated in clear orange. The plastic cap had cracked. I was able to rescue some paint but I think I’ll have to order another bottle. I have the Mig AMMO clear orange but it is a much thinner color and doesn’t look like gold.
i added the plume to the helmet. I’m using ca glue this time for the small parts. So far so good and it’s easier to make sure the piece stays in place while it dries.
The base is rather nice on this one. Note the petroglyph on the rock. I think that’s rather nice.
Thanks for looking in, the likes and kind comments.
alan
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Jack12477 reacted to king derelict in Slavic Warrior VII century AD by king derelict - FINISHED - Pegaso Models - 75mm
Yep, the little display case is getting crowded. I just hope there is no pushing and shoving in there. There’s some prickly characters that are carrying weapons.
alan
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Jack12477 reacted to Old Collingwood in Slavic Warrior VII century AD by king derelict - FINISHED - Pegaso Models - 75mm
Excellent work on this one - so many details to it.
OC.
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Jack12477 reacted to AJohnson in Slavic Warrior VII century AD by king derelict - FINISHED - Pegaso Models - 75mm
Quite the "Army" you are building up Alan! 👏
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Jack12477 reacted to Landlubber Mike in Fairey Gannet AS.1/AS.4 by AJohnson - Airfix - 1:48 - PLASTIC
Looks great Andrew! Really nice progress. I love the two colors used together on this aircraft.
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Jack12477 reacted to Landlubber Mike in Slavic Warrior VII century AD by king derelict - FINISHED - Pegaso Models - 75mm
Great start Alan. You've painted up a nice variety of figures - these Pegaso figures are pretty cool.
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Jack12477 reacted to Bryan Woods in The Mossy Shipyard by Bryan Woods - 1:1
Big improvement today:-) The refrigeration man showed up to cut and vacuumed out the line set for the mini split. Forecast calls for cooler temperatures tomorrow:-)
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Jack12477 reacted to Dr PR in Pelican 1943 by FriedClams - 1:48 - Eastern-Rig Dragger
Still waiting to see that new sheathing on the hull.
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Jack12477 reacted to king derelict in Slavic Warrior VII century AD by king derelict - FINISHED - Pegaso Models - 75mm
The last of the batch of figures. Nicely sculpted by Pegaso and a lot of latitude regarding choice of colors.
As seems to happen, I picked up the brush and before I knew it I was well into the painting and hadn’t taken any photos. There is a lot of texture to play with on this one, fur, beard, metal and leather.
His cloak is heavy fur with the skin outside. I used ivory paint and blended cork brown into it before it dried. It looks a bit rubbish at the top but that will be covered by his shield. The fleece on his chest was done the same way.
I polished the metal of the helmet, used Tamiya clear orange for the gold bits and a diluted black wash to bring out the detail in the helmet.
I’m working on the details and the face. I didn’t like the eyebrows so they have gone and I will try again although I think the helmets nosepiece will cover it anyway.
Thanks for looking in.
Alan
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Jack12477 reacted to CDW in '34 Ford Chopped Top Coupe by CDW - 3D Resin Printed - 1/25 Scale
Thanks guys. There is a lot to learn on this subject but most of it will be by trial and error. I have learned about another resin type that may be more shatter resistant. The resin I used will shatter if dropped on a hard floor or is flexed too much. Like I said, trial and error.
Don't even think about setting up one of these printers inside your home without a big investment in proper ventilation. It really needs a separate building with ventilation and climate control.
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Jack12477 reacted to DocRob in Brabham BT45 by DocRob - Model Factory Hiro - 1/12 - multimedia
There are few steps more rewarding in modeling than to finish a car body to a high shine surface. All the work going into took a while, but I love doing the polishing as a last step. I used Tamiya´s polishing compounds starting with coarse, then fine, followed by finish. I didn´t apply wax now, because there are still many parts to add to the body, so this will be kept to the finish.
The coarse polishing is by far the most important and also time consuming one to my eye, as you remove all the tiny imperfections, check against the light and continue until all looks good, always taking care not to polish through the clear coat.
I couldn´t resist a little workbench mock up.
Cheers Rob
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Jack12477 reacted to DocRob in '34 Ford Chopped Top Coupe by CDW - 3D Resin Printed - 1/25 Scale
Looks absolutely supercool, Craig.
Cheers Rob
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Jack12477 reacted to CDW in '34 Ford Chopped Top Coupe by CDW - 3D Resin Printed - 1/25 Scale
I printed out the model in 1:12 scale, then put it all together with a water soluble acrylic glue to check the parts fit. Needs fine tuning, but that’s to be expected with a 3D print. There was an option for the body to be printed whole or with the doors separate. I think the former would have been a better option in retrospect.
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Jack12477 reacted to DocRob in Brabham BT45 by DocRob - Model Factory Hiro - 1/12 - multimedia
Airbrushing is already done and didn´t take up much time. There are three sessions, first primer, than three coats of body paint and finally three coats of clear. The prep and polishing time exceeds the spraying time by far.
Cheers Rob
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Jack12477 reacted to Cathead in Missouri, Kansas, & Texas Railroad along the Missouri River by Cathead - 1/87 (HO) scale - model railroad with steamboat
Here's a bit of fun historical background. I was finally able to make a trip to the State Historical Society research center, where they have all sorts of cool stuff. The item I was after, which I'd perused before but not taken detailed notes from, was this:
This is a thick volume, published by the railroad, that lists summaries of every town along its entire system covering Missouri, Kansas, Texas, Oklahoma, and Louisiana. These summaries include population, primary industries, descriptions of the surrounding country and its agriculture, and so on. The volume then goes on to list, in exhaustive detail, every business or businessman having a relationship with the railroad in an extraordinary variety of classifications. For example:
That last one cracks me up. Language is always changing.
So I was able to slowly go through the entire volume and note down every business that dealt with the railroad in my focus towns like New Franklin and Rocheport. Here's a summary of the businesses operating in Rocheport in 1912 that the railroad felt were worth listing in its business directory as shippers or receivers, curated for the entries I felt were most relevant. Yes, I'm focusing on 1900 instead, but this is the only year the research library has and it's close enough for my purposes.
Hotels Grossman Hotel Agricultural implement, vehicle and wagon manufacturers and dealers W.W. Scobbee Apple and potato dealers, buyers, shippers, and growers George Roberts, apple grower & shipper C.D. Hill, " C.C. Bell, " H.J. Fieschman, " Luther Grigsby, " Sid Challies, " L. Torbitt, " C.S. Jenkins, " Coal & wood dealers T.J. Canole Drug dealers B.F. Dimitt E.H. Chinn General merchandise dealers E. Inman J.B. Challis H.R. Harris Grain Elevators, flour, feed, corn, grist and rice mills Rocheport Roller Mills, flour, 125 bbls daily Rocheport Elevator, 10,000 bu Hardware and mill supplies F.E. Bysfield Hay and alfalfa dealers and shippers T.J. Canole Lumber F.E. Bysfield Stock yards and livestock dealers and shippers Basque & McMillan Rapp & Little D.C. Steckdaub
Note some of the interesting overlaps: TJ Canole is both a wood/coal dealer AND a hay/alfalfa dealer. This is pretty fun, since when I was first trying to figure out what that giant hay barn was, I thought it might be a lumber yard. It may still double as a fuel dealer and that means I can spot cars of coal there (Missouri has several major coal mining regions that were quite active in this era, including a major field along the MK&T mainline in SW Missouri). Also noted that FE Bysfield is listed under both hardware and lumber; that's also a pretty sensible combination.
The sheer amount of independent businesses in a town of 434 is fascinating. Not to mention the far more diverse agriculture. Nine independent growers and shippers of apples from a town that size! I knew this area was once vibrant with orchards but even so that's a vivid picture. I'm strongly resisting the urge to get political here with regards to the decline in small towns, manufacturing, and independent communities and the resulting socio-economic problems.
So all this is very interesting if you're a complete local history nerd, but why is it relevant to this modeling project? Two primary reasons.
(1) It lets me use real names for local businesses. I can now call it the Rocheport Elevator (creative name, I know) and put a sign for TJ Canole, hay dealer, on the larger barn wall. I can give the commercial buildings in town the names of real enterprises. It adds a layer of realism and context that I think is pretty neat.
(2) It makes operating sessions more interesting. Having all these names for local shippers lets me set up specific orders for cars. For example, maybe one set of stock cars sent to the stockyard is for a consignment being shipped by Basque & McMillan to one destination, while another set of cars is for Rapp & Little being sent to a different destination (for example, Kansas City vs St Louis, both of which had major meatpacking establishments), instead of just "two stock cars". I can have different boxcars spotted to be loaded with apples from different farms being sent to different destinations. I can have shipments for a given merchandise or implement dealer set out, rather than just "spot boxcar 123 on track 1 loaded with general freight". Operators switching in Rocheport (or anywhere else) will have a much richer sense of what the railroad is doing there, and that's part of the joy of modeling railroading, the ability to really recreate the actions (not just the look) of a setting.
Another aspect of (2) is the value of planning a model railroad based on real settings. I laid out my version of Rocheport based on the actual track arrangements and what I could see in contemporary photographs. For example, there's only one siding and only two physical destinations for freight cars on that siding (the stockyards and the hay/grain complex). Model railroaders building something more freelanced would want more physical industries in a scene this size, and would be adding factories and other sidings and so on. I stuck with what I could see. And the reward is the evidence that Rocheport DID have a lot of other industries going, it's just that most of them didn't have specific loading points. I left room in my track plan for two spots where freight cars can be spotted for general loading/unloading (called "team tracks", since traditionally a wagon drawn by a horse team would pull up there, and still called that today even when served by modern trucks). I didn't have a specific plan for what would ship to/from these points, I just felt certain they'd be needed. And now I have a massive list of specific businesses that would be using those team track points, from outbound apple shipments to inbound farm equipment. It just makes the whole setting so much more vibrant.
In a future post I'll talk more about model railroad operations but this is enough writing for one post. I think it's some pretty cool context and maybe you will, too.
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Jack12477 reacted to hollowneck in Syren Ship Model Company News, Updates and Info.....(part 2)
"Bollocks! That rigging bloke is as thick as two short planks!"
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Jack12477 reacted to druxey in Syren Ship Model Company News, Updates and Info.....(part 2)
"Please, Cap'n, there's a gubbins in the rigging!"
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Jack12477 reacted to hollowneck in Syren Ship Model Company News, Updates and Info.....(part 2)
..like more 3D pear blocks.