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Loracs

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  1. @Snug Harbor Johnny, thanks a lot for the input. I was guessing than the answer would be more complicated. Therefore, I should not dismiss one approach or another summarily. Thanks for that, I will try to research a tad more for a given ship in question. That kind of data thought don't seen to be often available. @wefalck, LOL indeed this is a very long timeframe. Sorry about that. I should had written "in general".
  2. @chris watton, Greetings Chris. To start, I want to thank you for your presence here and all your wonderful ship design. As kit manufacturer, you are really raising the bar in quality and materials. Since your old Amati Revenge design, which I built... I'm a fan! I do have a question for you, and it is ok if you don't want to disclose anything at the moment. My current phase in model building is POF. Far more complex (for me), allows to represent the frames and interior fatefully and just look nice. Unfortunately, there is very little option in this area beside scratch built. I see on Chuck's web site that the Ketch Rigged Sloop may be produced by Vanguard Models. Are you planning the POF version? Do you have any idea of the potential timeframe?
  3. I have a simple question on the design of interior compartment in old 16-19th century ships. Sometimes I see peoples building interior walls with planks oriented horizontally to the deck. Is it correct? should it be layout vertically instead? I know a silly question. I just wondering since design maybe different back then for practical and/or convenience reasons, or even in different locations such depth cargo area versus captain's cabin.
  4. This is great... at least you are not dealing with multiple product interaction. I would try with @RossR suggestion. Try to reproduce it on a scrap wood and then see if it can be solved that way. Far less risky than trying to fix on the ship first.
  5. @Richard Braithwaite, this is such a great build. Congratulation. Are the plan(s) still available? I never scratch build but if I ever do... this is the model I would do.
  6. @3DShipWright, @CDR_Ret, a thousand thanks for even considering such project.... and there are absolutely no hard feelings if you think it is just unrealistic. This would indeed be quite a demanding project. Let me see what I can find online to go from an utterly beginner level to an "I somehow understand level" of proficiency with blender. ;_) In addition, you further make a comment about the final purpose: artistic digital modeling and Ship modeling with the intent to develop an actual model via CNC and/or laser cutting. In my naive view, I thought that achieving one get you automatically to the other. You already see that I don't understand blender at all. Lastly, with ship modeling in mind, with the objective of creating 3d frames from 2d plan down the road, would it be better using a parametric CAD software as starting point, rather them a mesh like blender.
  7. amazing... I so much would like to do that. With zero experience in Blender, I don't even know where and how to start. @3DShipWright, fantastic work. You need a series of video with step-by-step guide 😉 I know I'm being unreasonable. That would be a huge undertaking by itself. In fact, would you have something very simple at hand, such as a launch or a cutter with frames, that you would be able to share a series of Blender files from the beginning. Almost like a step by step but with a simple layout. Current tutorial just does not deal with model ship, so the motivation to learn Blender is low for us focus exclusively on ship modeling. This could be an entry point for us to learn from. This is just food for thought and just a suggestion, this is still a large undertaking and maybe hand holding is just not what you want to do. hehe! Even simpler, would you know of a ship modeling-centric tutorial channel (youtube) using blender?
  8. Greeting, I'm slowly considering "scratch" building. Having little experience and mostly no equipment, I'm considering outsourcing wood laser cutting from CAD drawing. Would anyone having used such service? quality service where I will provide the boards and drawings. Mostly something affordable for a full POF project. If it will cost 2-3x the price of a kit.... there not much a point. Thanks for your input!
  9. "I might possibly release my plans and files for my ropewalk and we could have a group build. You could make it without a laser cutter. I could work up a material list and the sources to buy the stuff needed. Would you guys be interested in that?" I would definitively enjoy that. I already have your ropewalk and enjoy making ropes - in moderation and as needed. I could use a second one (I hate changing the configuration between 3- 4- strands), I was even planning on getting a second one when shortage happen. I can't see doing a build without it. The first time I made ropes I was a beginner (still a beginner but with a couple builds under my belt - and enough ambition to get me in trouble), and I can attest that your ropewalk and tutorials were great to get me started. Without YOU, I don't think I would have ever started making my own - and liking it.... so, thumb up for the above. I think that, at heart, you are a mentor and teacher... and enjoying it.
  10. Your building speed is just amazing... in addition, fantastic results. At this rate, you will be able to fill a museum to capacity anytime soon.
  11. @drobinson02199, greeting I am interest in the kit. I have a quick question for you. Does Amati include plan of the detailed layout of the hull plates. I would like to simulate it using thin polystyrene sheet. Thanks for the reply.
  12. a small question: in your post on "british Practice", second picture. How is the lines attach to the yarn? what kind of knots? so sorry for the basic question. I can't see the knot very well. here reposted:
  13. Indeed amazing, a must stop for anything rigging. Thanks for your detailed log. I'm sorry if you posted before but could you provide information on the thread (type, manufacturer and color) you used for making the various ropes/cables? I really like both the texture and color.
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