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Jack H

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Everything posted by Jack H

  1. Hello shipyard Gary Great work! I am looking for some books or plans about British 1 -3 rate ship in 18th century,can you tell me the 3 books that are marked in red in the picture? thanks!
  2. Nice work Igor, and the rendering is wonderful.
  3. It's really beautiful, today I watched two times. The sculptures are gorgeous and amazing. HJX
  4. Vector Magic,But it's not smart enough
  5. Hi I don't know what software you used, as far as I know, if you want to make 3D models and mill it by NC machining, you also need 3D modeling software.I recommend X+zbrush,the X is cad software such as autocad/rhino/solidworks/UG/...,ZBrush is used to make sculptures,it works very well and is much cheaper than 3DMAX /maya... and other software. These software are generally expensive, if you don't work in some companies that use CNC (they can buy these machines and software), maybe you don't have the chance to learn these professional software. I benefited from my friend who have a furniture factory, he had a lot of CNC machines and software that made me learn how to use these software.
  6. The 4 axis engraving machine can make almost all the parts of a ship model-- except sail, the 3 axis engraving machine can produce most of the parts of the ship model. Some parts which are difficult to be produced by traditional manual methods, but they are machined quickly and accurately with the engraving machine. For example, some special shaped parts of the bow and stern.
  7. Hi pompey2 I've used a desktop engraving machine, -4 axis.The machine is all made of cast steel. The price is about $1200, excluding pc and software.The Mach3 license will cost about $175.You also need a computer, but you can use the old one, Mach3 does not require high performance for PC. You also need programming software and design software,it's the costs that need to be considered.Most importantly, you must design and learn to program.In China, tuition for embossed programming is more than $1000. Only for the engraving machine itself,If you are only occasionally used to process some wood parts, such as cutting frames, and making some relief, the Aluminum Alloy Structure Carving machine is more cheaper. but as far as I know,the engraving machine, the price under 500 dollars, is called a "toy machine". The benefits of engraving machines are unquestionable, accurate, labor-saving and high efficiency. Able to process relief and make complex parts.
  8. Hi ALBERT It‘s really wonderful,very exquisite and beautiful!
  9. Hi Marcus! I 'm looking forward to your ship model of Statenjacht 'Utrecht' . I've never found the flute zeehaen's inside structure drawings on bow and stern.Later, I personally felt that the structure of zeehaen might be closer to a ship like Utrecht.Because there is no basis, so have been shelved, did not continue to make, maybe I'll change my mind and change it into a hull model.
  10. Great. Are you going to make the two parts separately and then merge it into one shipmodel?
  11. hello AnobiumPunctatum,the scene was made in Unreal Engine 4-an excellent 3D game or virtual display development software, and it is free to everyone, but if you sell anything developed by UE4, you must pay 5% of the proceeds to epic. The UE4 development scene can achieve amazing results, but I'm simply making it without grainy map for the model.Most importantly, the scene created by UE4 simulates the actual ship model - just like in a museum, and all you see is dynamic and live.If you add more programs, it will become an " intelligent" scene, such as using animation to demonstrate the structure of components, to retrieve drawings or presentations, and to match music or sound...Non-professional-people like me can make this kind of scene.
  12. Nice work! the Danish battleship gave me a new focus and interest.
  13. Hi Gaetan! First of all, I'd like to point out my own point of view. I think it is most important for everyone to enjoy in the process of making ship model- according to their own preferences or wishes.So, whether it's manual or with some power tools, it's great to complete making a ship model.And I never think learning software is an end, because the ultimate goal of using 2d/3d is to make an actual models-In a sense, 3D software is another "electric tool". Making that demo is one of my experiments.I have decided to develop HMS XXX 1765 with a respected member, and it is very helpful for my partner to check out the components of my development in real-time, as he wishes-- because I can't express what i want to say clearly in English. As you say,it takes years to develop a good 3D drawing or 3D modeli,maybe 3-5 years.So now I'm not doing a complete project, just using 3D software to calculate the keel, frames drawings. And you ask "how long it could be for an experienced man like you to draw a complete set of a 3D ship plan?",that is a tough question.If there are authoritative detailed 2D drawings, maybe I can finish it in 1-2 months if I don't have to do other work every day. If it just make 2D parts into 3D, maybe a few days. But that is not the case, in fact a lot of 2D drawings I didn't really understand-even the anchor drawings such as 74 gun. some ship model drawings were simplified, such as stitching method of frame, France and Britain are not the same, the British in each period is not the same, and the arrangement method is not the same, encounter this kind of problem, the project will be suspended. So many ship model books are not written by one person ,the drawing and modeling may be done by someone else-because there is no such a comprehensive person. As far as I'm concerned, my modeling should be ok, I can make a model by 3D (including sculpture), and I am confident that I can make any parts with NC, but my lack of knowledge of the ship model, because in China, buy ship model books is very difficult, I bought the book at Amazon, orders will be cancelled after 3-6 months...So I can't say I can make a good set of drawings. Actually, your schedule of 74 gun is very fast. My 64 gun has stopped for nearly 3 months.Because I have to work every day, and my wife has ordered that if I make the ship model in the office again, she will...I mainly focus on the development drawings, and if i have a workshop and more spare time, I think I will continue to make the ship model. With regard to the future and application of 3D technology, you can decide by yourself use it or not according to your actual situation. HJX
  14. Hi Gaetan You've mentioned the concept of 3D drawings before,I made a attempt to make a simple experiment based on my understanding of the 3D drawings-A simple UE4 scene.Of course, the demo now is not the full functionality I imagined,this is just a simple demonstrationt. This demo allows you to use your mouse and keyboard to override controls, look at components from different angles, and improve spatial understanding of the structure.I made an operation video, but I couldn't upload it to Youtube-If necessary, I can send it to you via the Forum,Here are some video screenshots.
  15. Thanks Hubac'sHistorian As a matter of fact, personally, I prefer to the ship model made by " pure hand", which is unique and more artistic. Maybe it's a more commercial approach to make ship model by cnc,It's like development kit-I try my best to reduce the manual and for a quicker process. That figurehead wasn't very successful because it's the first time made a human body by ZB, and first time make 3d sculpture by cnc.My current project will modeling figurehead in another way ,but by zb also.Why I make figurehead by CNC? Maybe you can not distinguish what it looks like-if i make it by hand. To do what you like is best,enjoy it and good luck! HJX
  16. Hi Hubac'sHist I took a cursory glance at your build log,I was immediately impressed by the magnificent 17th Century ships ,Exquisite relief, entirely of classical art.It is easy to match the perspective picture to your side view by photoshop-image morphing tool...I have just saw your build log,and i have 2 projects in-the-making...It's very easy for ZBrush to make this kind of relief--In the future,when I complete the two projects and would like to try this kind of "full sculpture" ship model - or just make the stern. Your project is very good, very historical and artistic,and you have great stamina, great work!
  17. Yes druxey A project I'm going to finish and a project I'm about to start, and a project I want to do in the future, are all starting with NMM's original drawings. HMS CUMBERLAND 1774 I made the figurehead of L'ARTÉSIEN by ZBrush, which is the practice for HMS CUMBERLAND in the future.The first time I saw HMS CUMBERLAND was the background map of the forum, and I ’m very interested in it , but I have to prepare information and ship model knowledge. I personally think it's a little expensive- NMM Original drawings, about 60 pounds per one. I don't need so large size and I want to buy some more, It's better to have an electronic version(tiff or jpeg). The price is 20 pounds per one or more cheaper.
  18. Another way is that you learn to use 3d/2d software. You can learn CAD + RHINO/ SOILDWORKS/UG,But I guess you have to study photoshop,I don't know how I can learn 3DMAX, CAD, rhino, silo, ZBrush, Vray, Mudbox, rhinocam, Photoshop, UE4,unity,DAZ...about more than a dozen,But these are self taught for 20 years,It seems unlikely that you will learn so much.I suggest you learn PS and CAD,Other 3D software models can be imported into CAD. As for the time you asked,It maybe takes more than half a year to make a 3D ship model.
  19. If you make a 3D ship model with UE4, you'll operate it like a 3D game.You can even make virtual ship models in 3D virtual scenes. To build this 3D drawing, we first build the 3D model, and make the high polygon model and the low polygon model,Make UV,maps, normal maps...,Generally use 3DMAX and texture mapping software,then import model into UE4.Then programming, UE4 should be using C language and unity4, unity5 using C language .With the program, the scene is just as operational as the 3D game.
  20. I also learned C++, because I like AI programming very much(Including CNC machining programming)the programme of figurehead processing, I have done it myself.UE4 is not so difficult(make shipmodel). I can do it at all - I'm not a professional programmer,but it takes a lot of energy.I estimate the demand for 3D drawings is minimal, so I have not see anyone doing it.
  21. Hi Gaetan I have to use Google translator to communicate with you, so I will reply more slowly. I answer some of your questions all if I know. Your idea is feasible and can be implemented by games such as UE4 or UNIYT5.It seems that the two 3D game engines (or one of them) are free, but it's function is very powerful, looking at the result of them-it's the version 2 years ago. unity4 ,The result of unity5 will be stronger, the result of UE4 earlier version ,this is not the final rendered picture, this is a live picture! I once wanted to imitate Roger's collection and make a virtual ship model Museum,and made some 3D ship models.I have made some UE4 scenes, and tested the effect of wood material,shown as following: The ship model build in UE4 is close to the museum's effect,but I didn't go on with my idea, and I'd like to make a actual model-Because I want to learn the CNC milling machine operation, NC programming.
  22. Compared to Gaetan's dream workshop, my "workshop“ is only 2 square meters, and now the temperature is estimated to be 40 Centigrade . But my wife allows me to use computers here So I haven't stopped completely in the heat of summer.
  23. Hi Mike Y Are these your private collections?Very beautiful, very historical! If possible, you are welcome to travel to China
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