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hexnut

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Posts posted by hexnut

  1. On a more boring note, making an original figure head is a laudable goal, but I would recommend a couple of intermediate steps to greatly improve the learning curve--

     

    First, do some rough sketches.  No Davinci stuff required here, if you can draw a hull plan or even mark planks for spiling, you have the required skills to draw schematic figures with the basic pose and proportions. Work with just a front and side view. Start larger than your final scale--5 or even 10x bigger.  Work on tracing paper so you can trace over what you have right and redo the parts you don't like yet.  When you have the basic proportions, use photo reference details of faces, hair, hands, props, etc.  (you can use a similar technique for your carving pattern, reduce your large drawing to scale and it will look awesome.) 

     

    Second, get some Sculptey from a craft store, make a simple aluminum wire armature, and do some quick maquettes, still working in large scale.  Does it look right?  Scale it down to your final size and make another quick model.  Does it still look right? Why or why not?

     

    At some point, the 'roughs' will turn into 'keepers' and you still haven't used up any boxwood.   :)

     

     Most figures I've seen aren't let down by carving technique or lack of detail, but by proportion and basic anatomy.  Eyes are in the middle of the head, nose bisects eye-line and chin, mouth halfway between...elbows end at bottom of ribcage, wrists aprox. at hips, etc...   Limbs bend only at certain angles, and only at joints. ("rubber arms" are a frequent sculpt error, especially in small scale)  

     

    I hope this helps, I look forward to seeing this develop!

  2. Nice work, vaddock!  

     

    As a Rhino user myself, I can say now that the hard work of getting the stations, water and buttock lines to agree is over, turning the hull into a water-tight solid will allow you to cut bulkheads, rebates, keel parts, deck beams,etc, as well as figuring out all of your scale material thicknesses.

     

    Incidentally, I love the "environmental reflection" setting for checking surface continuity on hulls....

     

    Looking forward to seeing more of your work!

  3. One thing that will help immensely-- if you have not already done so-- is to compile all dimensions that you have and use those as your guidance, even when they don't agree with drawings. If your plans have a table of offsets, that would be very useful.  I like the idea of building in 1:35 scale, as there are many very nice figures and details in that scale that can be used or adapted.  The more you have a set of "good" numbers to drive your work, the less you will have to worry about plan distortion, line variance, etc...

     

    When setting up stations on the keel, determine all of your bulwark positions to the center of whatever material you are using, so that you can control spacing and tolerance stack-up.  Having a nice straight keel is critical for a ship of model of this size and aspect ratio, and being 'fussy' about the dimension numbers in the beginning makes the modeling so much easier in later steps.  (Of course, I only know this because I have tried the "don't worry, just jump in!" approach instead of the "fussy" approach--it did not work nearly as well... :( )

     

    I am really looking forward to seeing your continued progress...

  4. Never tried the Diet Coke trick, I'll have to check it out, thanks.  I usually go light mist coat, then cover coat on the primer, I love the Tamiya water-borne lacquer in the rattle cans--it goes in really fine, won't blur details. (Although for really fine work, like photo-etch mesh/gratings in 1/350-1/700th I spray a bit through a length of soda straw into the cap and pour it into the airbrush.)

  5. This looks really cool, hydrofoils are awesome. 

    You probably already know this, but the big deal with airbrushing is as much or more in the prep than than the actual painting--washing the resin with bleach or tire cleaner to remove mold release, nice, light even coat of primer (especially if using acrylics) etc..

  6. Nils did a magnificent model of the Bohuslan (I think based on the Billings kit):

     

    http://modelshipworld.com/index.php/topic/6288-steamship-ss-bohusl%C3%A4n-by-nils-langemann-billings-1914-scale-150-swedish-live-museum-steamer-already-completed/?hl=bohusl%C3%A4n

     

    The Curtis-Wiley Diving machine used in the 1929-1934 salvage operations of the Islander was an amazing piece of steampunk gear--might make an interesting diorama...

    post-964-0-17028200-1452044176_thumb.jpg

     

    http://www.nickmessinger.co.uk/islander.html

  7. What helps for me is to either copy a section of the plan or draw out what I want on paper, then cut out the parts I want and paste them on the wood bits with lo-tack glue.  That gives me an immediate reference for where everything should be, as well as an aide to avoid over-trimming.  I do use a small power disk and belt sander up until the last .060 or so, but I resquare the table often...

     

    The next thing is to spend some time making small, very square sanding blocks of various grits.  I then work on a surface that I know is flat.  This way, I'm only making mistakes in one dimension at a time.  ^_^

  8. My personal advice on primer is Tamiya rattle cans--the gray primer right out of the can puts out a very nice, easily-controlled finish.  

     

    It is a water-borne lacquer, so it sticks and covers nicely, but won't damage plastic.  I'm not a big fan of brush painting acrylic over large areas of plastic...

  9. I want to ask folks - does any have any advice on the coloring the planking to make it look as authentic as possible at this scale?

    I believe that Artwox, Pontos and KA all make laser-scribed wooden decks for this model, in my opinion well worth it. 

     

    I recently got a deck set for another model I'm working on, and now I don't think I'll ever go back to painting...

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