noel_colledge
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Dave_E reacted to a post in a topic: HMS Sphinx 1775 by mtaylor - FINISHED - Vanguard Models - 1:64
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Old Collingwood reacted to a post in a topic: HMS Sphinx 1775 by mtaylor - FINISHED - Vanguard Models - 1:64
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FriedClams reacted to a post in a topic: HMS Sphinx 1775 by mtaylor - FINISHED - Vanguard Models - 1:64
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mtaylor reacted to a post in a topic: HMS Sphinx 1775 by mtaylor - FINISHED - Vanguard Models - 1:64
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Ryland Craze reacted to a post in a topic: HMS Sphinx 1775 by mtaylor - FINISHED - Vanguard Models - 1:64
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Glen McGuire reacted to a post in a topic: HMS Sphinx 1775 by mtaylor - FINISHED - Vanguard Models - 1:64
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Jack12477 reacted to a post in a topic: HMS Sphinx 1775 by mtaylor - FINISHED - Vanguard Models - 1:64
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Keith Black reacted to a post in a topic: HMS Sphinx 1775 by mtaylor - FINISHED - Vanguard Models - 1:64
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Well done on a great model Mark. I wonder how many of those lost parts and tools you will find during your deep clean??
- 505 replies
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- vanguard models
- Sphinx
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FriedClams reacted to a post in a topic: Cangarda 1901 by KeithAug - Scale 1:24 - Steam Yacht
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mtaylor reacted to a post in a topic: Cangarda 1901 by KeithAug - Scale 1:24 - Steam Yacht
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noel_colledge started following NAIAD 1797 by Bitao - 1:60 , Cangarda 1901 by KeithAug - Scale 1:24 - Steam Yacht , La Mahonesa 1789 by native one - scale 1/48 and 3 others
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noel_colledge reacted to a post in a topic: HMS Bellona 1760 by SJSoane - Scale 1:64 - English 74-gun - as designed
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If you are submerging small parts into a liquid for a period of time, are you not potentially exposing the carving to expansion and swelling / distortion of delicate areas.. I have no experience in this area, so would be interested in hearing of greater experience in this area and how it may affect t different carving woods.
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Hope you have managed to recruit the same carpenters and painters, save you the time of training new ones.
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I think this build is even better than Altair, and that was exquisite also Well done Keith
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Hey buddy, Just something additional on the filler blocks reply on post #27, you don't need fancy tools to do this, although not ideal you can use Bass wood or Balsa which is readily available and easy to cut with a knife or small saw. Glue multiple pieces in square and then fair around the bow with files and sandpaper. This will give you a finished shape and something to guide the planks. As mentioned already you will still need to size and bend correctly but you can at least draw the lines on the filler blocks between bulk heads so you know where you are supposed to be
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I am pretty sure I saw some posts by archjofo on his incredible build as to how he prepares very thin leather, might be worth a scout.
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It happened on mine to begin with as well, but I added a piece of timber at the front to act as a lead in to the actual planking to take away the snatch, and took very fine cuts and it works well. it may also be your blades are slightly out of alignment with each other
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On post 432 you mention "Battens: My thicknesser can’t make 0.4mm blanks -only 1.3 minimum. Never mind." if you have a dead flat piece of wood or metal the width of you thicknesser, you can double sided tape your wood to this sled and reduce the thickness of your timber to less than 1.3 mm by passing it through on the sled.
- 475 replies
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adjustable height work area
noel_colledge replied to Johnny Mike's topic in Modeling tools and Workshop Equipment
Take a look at some of the dog grooming tables, heavy duty hydraulic ones can be purchased for around £250 new in the uk -
It is still possible to export to .stl files, It is in the export drop down menu for the file, you just have to scroll down the menu box a little. The most frustrating thing I find about the free version is not being able to save as a .pdf file anymore. Took me ages to find out how to get around this and actually print a file
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There are web sites you can either purchase or are free for some items such as thingiverse but they are generic and not always accurate to a period. Using other sites such as hero forge you are able to design a figure that resembles a sailor, but it is biased towards fantasy so clothing is an issue. You are able to pose however you want for the situation though, and the cost of the .stl file is not that much. One of the biggest issues especially on the slicer Citubox is determining what size to print, you can scale of course, but if drawing full size a calculation needs to be undertaken to determine how much to reduce by. The best option still is to draw out your requirements on a 3d cad program or blender and print away once you have gone through the pain barrier of learning the programs which is where I am currently
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model of an old-fashioned telephone
noel_colledge replied to Bitao's topic in Non-ship/categorised builds
Thank you for sharing this Bitao, it is a wonderful piece
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