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Ian_Grant

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Posts posted by Ian_Grant

  1. It's hard to say from that photo because the actual meeting of hull and forward edge of the 1/4 gallery is out of sight "round the bend".

     

    I've just been looking and I cannot find a closeup stock photo of the 1/4 galleries taken from forward. I thought the upper two beelines merged nicely with the lower two rows of gallery windows, indeed this is what my copy of Geoff Hunt's "England Expects" seems to show, as here:

    P1010181.thumb.JPG.fdbd1cf0a3134aed8c553eea067d1f5e.JPG

     

    That's how I painted mine, as here:

    P1010140.thumb.JPG.bddd03d786bd85b1401e3d8d08e54685.JPG

     

    However it seems one of the beelines might not be so aligned:

    hms-victory-historic-ship-portsmouth-historic-dockyard-hampshire-britain-BXNN72.jpg.3357d3cd37c758767460152a457fda80.jpg

    The first beeline lines up with the gallery windows as expected. The second beeline just misses the lower sill of last middle gun deck port, and ends up above 1/4 gallery sill. Mine also just misses the last gun port sill, yet aligns with the gallery windows.

     

    So I may have mis-spoke, as the politicians say 😁. Sorry to distract. I'm sure your beelines will be fine.

  2. 14 hours ago, Kevin-the-lubber said:

    F360 - yes, quite a learning curve and, in my case anyway, sometimes very frustrating. And to be honest, I think this project is probably towards the higher end of using it. Tinkercad is really quite good for a lot of stuff but not something this complex.

    I have never had a lot of patience with computer applications and their idiosyncratic user interfaces, the creators just didn't seem to think like me; in fact I nearly quit engineering in the late 80's to pursue a cabinetmaking certificate once PC's landed on all our desks. Lost the "creative" feel when switching from drawing schematics on vellum with pencils to sitting with slumped shoulders clicking away on a mouse 😒.

     

    And what goes around comes around - after my Nortel layoff they paid for career consultant time for us, and it quickly became apparent I had a greater aptitude for skilled trades all along , no surprise really......

  3. 3 hours ago, Thistle17 said:

    Aha almost back to bit banging I see! I now understand. I put in some time in the 70s with Intel assembly language so iAddunio language is easy to understand. I will pursue with my grandson after i figure out the tools needed. Thanks again and will follow on with you.

    Joe 

    Yes, I shudder at the memory of writing in assembler at university 😬

  4. 13 hours ago, Bedford said:

    I know these are terribly historically incorrect but if you're more interested in reliable buoyancy something like these will, at least, give you something to think about

     

     

    https://www.ebay.com.au/itm/140352884990

     

     

     

     

     

    Thanks Bedford, that's very interesting and perhaps I could cut them shorter since the oars only move about 1/4" along their axis!

  5. Hi Steven,  yes they used sheaths as you describe, apparently called "askomata". I wondered about doing something similar, but how to attach to hull in some way to allow replacement, also there would be 44 or 60 of them....😅.....plus the oar slides back and forth a little through the stroke as distance to loom mounting point varies.........something like the rubber bulb on an eye dropper comes to mind 🤪😵........trying to think of something.....

     

    By the way, your dromon is AWESOME!!!! Love the scenic backdrop!

  6. I have been wondering how to construct oar ports on a real model. Wouldn't want the oars rubbing away at the necessarily thin skin and making the holes ever bigger! My current idea is a drilled hole, with a suitably dimensioned brass "chicken wire staple" for the oar to rub against. Real galleys apparently lashed the oar to a single thole pin, but this doesn't seem practical in a working model. The lower reme's ports need to be pretty snug because their scale freeboard will be less than one inch from the water - remember, literally whole fleets of these things were sunk by sudden storms.

     

    Here is a brief video showing movement of the mechanism. As I said before, with my two channel RC set I can only power one side; that's where the Arduino comes in!  The last part is me trying to row by twiddling both sticks, not very successfully. Arduino will provide consistent motion.

     

    Next step is to go to Digikey and order the servo connectors I will need for the Arduino daughter board, plus I think some DIP switches in case I need a "Cal" test case or whatever. I was also thinking of using the 3-position switch channel on my nicer 2.4G RC transmitter as an "over-ride" with its three positions  (a) stopping all oars in water, (b) allowing oars to row normally according to throttle and rudder signals, (c) stopping all oars out of the water. But for that I would need to buy a new 2.4G Rcvr unit of 4 or 6 channels.

     

    https://www.youtube.com/watch?v=ivhx3jbQ4p8

     

    Let me know if this link works or not  😉

  7. On 7/17/2021 at 3:45 AM, Louie da fly said:

    Ian, to get the motion to approximate the real thing, you might like to look at the sea-trials of the trireme reconstruction Olympias in 1990 -

     

    I've seen RC galleys with an oar action which is nothing like this - with the oars on the back-stroke going right up in the air. As you can see on the video, in reality they almost skim the water.

     

    I hope this is of service to you.

     

    Steven 

    Thanks Steven, I saw this before but you are right, the stroke is very flat. If this project proceeds to fruition, I expect to be modifying the oar code pool-side during trials to get the shape right, and also to decide at what point the rudder needs the assistance of stopped or backward-going oars on one side.

  8. On 7/16/2021 at 5:42 PM, Kevin-the-lubber said:

    The connections in life are often interesting. I finally got my head around Fusion 360 (CAD software) through reading a tutorial in an Australian magazine called Diyode. The title is a play on words, the mag is aimed at electronics hobbyists with a heavy focus on arduino. I know absolutely nothing about electronics or arduino’s, the former especially is a dark art to me, but some of the little projects they describe piqued my interest and one day I may try getting over my mental block with things electronic. Now, this project sounds REALLY interesting Ian. Even as a dry land model imagine how fun it would be to, on the hour, have the oars slowly do a synchronised, Mexican wave type rotation🤪. Extrapolate further - the victory’s gunports open and the guns roll out one by one. Incidentally, this is where 3D becomes really useful - you can design all the parts and then have the movement simulated before you commit to anything.

    Funny you should mention Fusion360. I've only used tinkerCAD which seems to be at a rather "for children" level. There really are no accurate plans extant for any ancient galley; having purchased both "Age of the Galley" and "Roman Warships" I am amazed at how little we actually know. Knowledge of Roman galleys is gleaned from coins, a few uncovered fresco paintings in Pompeii or Herculaneum, and some stone relief carvings on Trajan's Column among others. That's it; that's all. Contemporary historians never seemed to include descriptions when mentioning galleys, assuming their contemporary audience had actually seen them already. "Roman Warships" provides an "educated guess" at the various ships but drawings are pretty much limited to a side view, top view, and single cross section in the "engine room". Oh, and they're about 4" or 5" long.

     

    Anyway I was wondering how to modify and marry the bow and stern lines from "Olympias" (as an approximation) to Pitakis's extended engine room cross section and Fusion360 came up in my thoughts. But what a learning curve!  Oh, for my old drafting machine and table.........

  9. On 7/16/2021 at 8:05 PM, Thistle17 said:

    Now you did it Ian! We have been thinking about a project my grandson needs to accomplish for a college course and i had thought about an approach (of utilizing the controller boards) as part of a solution I might suggest to him. I will definetly being following your progress. My question at the moment is what are you driving these boards with in terms of code (source, lower level, what)?

    Joe

    I'm just using standard Arduino language commands, which are based on the "C" language, and the Arduino "integrated development environment" (IDE). The great advantage of the Arduino language is that you can write programs without having to understand and control all the register bits in the microcontroller, and more especially how to use all the timers. For example, the "pulseIn" command returns the duration of a pulse occurring at a specified input pin in microseconds; the compiler handles setting up a timer to count clock cycles during the pulse. For another example, the SERVO library provides the writeMicroseconds command which outputs a pulse of specified length on a specified pin i.e. to a waiting servo; the compiler picks a timer and sets it up to time out after the desired pulse length. In fact, using the servo library one can control up to 12 servos with the compiler employing only a single timer.

     

    I won't need to worry about timers at all, because I know that each time the program receives and measures the "throttle" and "rudder" pulses from the RC Receiver,  20 msec has elapsed since the previous pulses. I can derive the stroke cycle timing in terms of "number of 50Hz RC cycles elapsed". I think 🤪.

     

    You can find a list of the standard Arduino commands at  https://www.arduino.cc/reference/en/ . Arduino provides a free development environment which one uses to write, compile, and easily download programs to the target board.

  10.  

    2 hours ago, Dale Hallier said:

    20210620_165138.thumb.jpg.18b30fa205743bcb567e7595e8bd7760.jpg

     

    20210621_120458.thumb.jpg.b9f591ae12c9aafacc150a0b5ae03d2c.jpg

     

    Dale, there is something or other awry with your main channel deadeye placement. The deadeyes should be in groups such that the chains, when extended in a straight line from their respective shrouds from the masthead, do not interfere with the guns and port lids. From the forward end of the channel, there should be: a group of three (2 shrouds, 1 topmast backstay); gap over gunport; a group of five (4 shrouds, 1 TM b'stay); gap over gunport; two shrouds, space, one shroud; gap over gunport; two shrouds.

     

    Here is a Figure from Longridge showing the starboard side main channel. Notice how the chains and preventers are at larger angles moving aft, since the shroud angles change, and how none interferes with a gunport. The smaller topmast backstay deadeyes have shorter chains here, as you noted. I don't know if your deadeyes are just too large, or the channel is a bit too far aft, but you might want to investigate before moving forward. Regards, Ian.

     

    P1010353.thumb.JPG.1dae1ee3fa73ed00084552ce3dc0ba5d.JPG

     

  11. 1 hour ago, Bill97 said:

    ........ I paged through the rigging section of Longridge’s book. Quite a few great diagrams showing the rigging. Diagrams show quite a bit of extensive rigging at each mast. Did you try to replicate every rope (thread) pictured?  Wow! That would be a monstrous undertaking!

     

    This large model deserves, nay demands, extensive rigging. It is an undertaking, but well worth the time.

    P1010144.thumb.JPG.7b2bb10582d1321d8c7c8ad863a5d01e.JPG

  12. Dale, she looks really good!  It's a bit late as I just happened on your log now, and I hesitate to say, but looking at your photos ...😔..... your waterline is quite low...in actual fact the waterline (and thus the copper) reaches the main wale in the midships area. Since you coppered from the keel up, using adhesive tape, you could possibly add a couple more rows. Your decision I know, but if you decide it is do-able her hull would look more true to life. Sorry, I hope I have not offended, at this late date....😟

  13. Interesting!  Someone has a log for an old west stagecoach I was looking at and wondering whether to buy. I did go the trouble of looking for 1/12 scale horses - which do exist. Your hearse would look great hitched to a Breyer 1/12 Fairfax, and you'd have the additional challenge of making the tack from scratch........

  14. Glad to.  The lower deck beams as molded are 239 (not 242), 240 (not 241), 242 (not 240), 241 (not 239), 238, 237 from bow to stern. It becomes obvious the first time you try a dry fit.

     

    And while I'm at it, in Section 19 "Fitting the Bowsprit" the bowsprit bees 216/217 have been swapped.

     

    As for block sizes, Longridge always quotes them in his description for each rope. Just divide by 100 to get the scale size. I used Syren blocks spanning the range 2mm to 1/4". I have no idea if the supplied plastic blocks are the right sizes; they can't all be because I used 7 or 8 sizes of wood blocks.

     

    Same goes for the thread. Calculate scale diameter from the circumferences he quotes. Main stay & preventer work out to 1.6/1.3mm;  same for fore stay & preventer;  fore and main topmast stays/preventers 0.75/0.5mm; fore and main shrouds 1mm; etc, etc

     

    Actually I think I still have an excel spreadsheet I created by sifting through Longridge for Victory's scale thread sizes, and scale block sizes and quantities, on my older laptop. I could email to you if interested. PM me with your email coordinates 😉

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